1. The Walking Dead leaves the hardest decisions for the living
If you're after a game where zombies exist to groan and slough off limbs, apply elsewhere; these undead are much more intent on testing your moral fiber. Not an episode goes by that you won't have to weigh the important of individual survival against group welfare, or abandoning the infected versus taking your chances until the end. Some choices have immediate payoff... and some, promise developer Telltale Games, have consequences that won't be revealed until the season finale later this year.
But what makes The Walking Dead so painful isn't even the incredible tense, difficult decisions, but the multitude of small ones. Lie to Clementine and the game will note that "She will remember that you said that," immediately letting you know that the small, seemingly innocent choice you made might have rolling repercussions later. This turns everything you say and do into a potential mistake, making playing an episode of The Walking Dead akin to walking on a minefield. Except instead of mines, there are disappointed glares from an eight-year-old, which, we'd say, is much more devastating.