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Top 7... Death Rattle Games

  

Death Rattle Game:
Okami | 2006
Set in a water-colored era of wondrous Japanese mythology, players took control of an able white wolf embodied with the spirit of a goddess and a warrior. But more importantly, you fought enemies, solved elemental puzzles, and mended universal wrongs with the power of the Celestial Brush, a novel control scheme which involved aggressively painting strokes with the PS2's analog sticks.

Short story, shorter: Critics sang Okami's praises, we awarded it with the coveted "Too Beautiful to Live" award in 2007, you continued to ignore it, and The Gods of Mediocrity descended and took Clover Studios away from us.

Last chance
An imaginatively independent developer that got better and better with each distinctive game, until it finally created what most consider a masterpiece in 2006? Of course they had to be stopped! With titles like Viewtiful Joe 2 and God Hand, Clover made games unlike any other, and it's a goddamned shame its crowning achievement had to go the Citizen Kane route and be completely unappreciated in its own time.

 

Due to lack of sales, Capcom Japan, opted to dissolve Clover rather then pour money into hyper-creative properties that sold like De Loreans powered on Coke II. Though, in a way Okami and Capcom didn’t kill Clover - you and your consumer indifference did. Jerk.

 

But… come April, you'll get a chance to redeem yourself by playing Okami on the system it was born to be played. The Celestial Brush has joined forces the Wii Remote. No stranger to handling the properties of others, Ready at Dawn (Daxter and God of War: Chains of Olympus developer) will bring an identical version of Clover's swan song to the extremely suitable Nintendo Wii.

Hope for Resurrection?
Not for "Clover Studios." But no sooner had it dissolved, than the founding members rose from the ashes to create SEEDS. Though titled less ambitiously, it’s safe to assume their commitment to originality will remain wonderfully in tact.

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12 comments

  • PatHan-bHai - March 11, 2013 7:48 a.m.

    GodHand is 80 times better than shit GoW and okay-DMC!!!!! Just buy and play the fricking game!! Damn idiots!
  • poothurdur32 - October 12, 2010 7:35 p.m.

    Uh, guys, you missed MKVDCU, Midway's partnership with Cartoon Network, and that one Data Design Interactive game they helped out with(it was a rip-off of Nickelodeon and Steve Odiekirk's movie "Barnyard".)
  • GrlGmr - March 19, 2010 9:29 a.m.

    Should have had Looking Glass Studios on this list. They got sunk by a game they didn't even publish (Daikatana) when Edios spent all that money on Ion Storm and pulled the plug.
  • eee - December 7, 2009 8:09 p.m.

    LOL number 1 deployable battle trees
  • GaMERGOD - November 7, 2009 7:56 p.m.

    i already beat this game 5 times it is so good everybody reading this comment go to GameStop ask for Okami and buy it
  • NullG7 - October 20, 2008 8:34 p.m.

    To bad Okami and ShadowRun were both good games (I still have both) but they died before there time infact ShadowRun was updated just as Fasta went under and 1 month later ShadowRun had a good boost in sales (to show witch game I honestly still play regulary look to the left at my picture
  • Gleb2006 - October 18, 2008 10:02 p.m.

    What a shame, was actually quite a good game
  • Black_X_1111 - October 30, 2008 9:39 p.m.

    I play one of acclaims mmo's, and its pretty good
  • dougle - January 12, 2009 12:43 p.m.

    my friend brought okami when it came out played for a few hours then sold it for 1/4 what he payed...damn shame really
  • Supermanoh - July 28, 2009 6:25 p.m.

    Danm you mass market corporate dictators. How dare you disbad such a creative and wonderful developer as clover? SCREW YOU \.|.. ..|./
  • Lyrical - March 19, 2009 1:15 p.m.

    shadowrun...was ok for a few days then sucked lol, no story at all was dumb
  • iKOemos - March 19, 2009 5:26 a.m.

    Deployable battle-trees!

Showing 1-12 of 12 comments

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