Internet Radio – PSP
Hey – there's a metal channel! Yup, sounds like music. Aaaaand… back to OutRun.

Above: You need WiFi to use to it, PSP can already store any music you like, you could be playing a game instead... look, it's just pointless
EyeToy chat
Does anyone use this? We tried it once with a Sony rep. The term 'low-fi' is the only thing associated with that memory.
DS' thumb strap
DS Lite doesn't come with one of these. We don't wonder why. It's a plastic nub that fits on your thumb allowing for touch-screen character control. It's perfect for Super Mario 64 DS or Ridge Racer DS' touch screen steering. That is if by 'perfect' you mean 'gimmicky, frustrating and imprecise'. No-one uses it.
Xbox 360 Media Sharing
The week we got our 360, we connected it to our PC and loaded up some media. Yup, pictures, videos, music - it's all there. It works. Hooray! That's nice.
Oddly, though, leaving the connection active, even though we hadn't used it for months, destroyed Ridge Racer 6's online mode, reducing it to an unplayable jerk-a-thon. Nope, we don't know why either. We were about to condemn the game, but blessed be the internet - sorted us out in no time. Media sharing though? Overrated.
Internal clock
When games use this feature, it always makes them better. We've had world-clock night and day in Metropolis Street Racer, clock and calendar-triggered events in Christmas NiGHTS, seasonal fish to catch and snowmen to make in Animal Crossing… what a shame so few other developers consider it in their games. To those who did, we salute you. To everyone else… boo!
Facebook
N4G




sourpunch - January 10, 2011 6:35 a.m.