Tomb Raider Underworld

Doing what made the original great, and adding a considerable face-lift

Words: on November 19, 2008

Crystal Dynamics deserve acclaim, not just for having created their best Tomb Raider game so far, but for something even more remarkable: listening to criticism. They’ve taken on board the fact that their strength lies in epic puzzles and astonishing level architecture, and that their great weakness has been boss fights. Of the latter, Underworld contains an admirable none. The former constitutes the whole of the game. Crystal Dynamics’ first Lara outing was Legend, in which Lara’s backstory and motivations were explored, ending with the discovery that her mother might still be alive, trapped in Avalon. Along the way we learned of her feud with another tomb raider, Amanda. The cliffhanger ending of 2006 is where Underworld picks up.

Yet between the two games was Anniversary, the remake of the original Tomb Raider. Threads from that story are woven in too, such as winged Jacqueline Natla, former guard of Atlantis. This time around, Lara is seeking her mother via the eschatological myths of Hindu and Norse religions, and the recovery of Thor’s hammer. But if Underworld goes wrong anywhere, it’s in crapping this story out in such a mess that the convoluted history is as disposable as its muddled conclusion. Underworld is all about the jumping. Fortunately, the jumping is bloody brilliant. The key word for this game is ‘architecture’. Each of the five settings has behemoth buildings, with towering statues, immense chambers, and puzzles on a larger scale than ever seen before. Get the idea? It’s big.

Thailand’s astonishing Hindu site is a fantastic example. A gargantuan stone statue of Shiva looms over the ruins, balanced on the giant upturned body of Kali. Shiva’s arms are manipulated via enormous mechanisms in order to focus a single beam of light onto Kali’s forehead. But these mechanisms require components found in the echoing antechambers below, each a series of exploration puzzles and traps.

The upshot of all this is the complete abandonment of the tiresome Corridors of Death that have blighted the series. At no point in the entire game is there a spinning blade moving back and forth along a wall. Hallelujah! In fact, we can think of only three corridors throughout that contained any sort of moving obstacle, and each were perfunctory, making the connection between two chambers more interesting. Instead, Underworld is about entering a giant room and exploring the place.

While there is usually only one correct route, there’s always the sense that you discovered it for yourself, rather than that you were funneled into its inevitability. Also, many locations have multiple goals, solved in whichever order you choose, furthering the sense of freedom. Instead of being given new moves, this time you’re left to judiciously apply what Lara could already do: jump, swing, climb, grip and roll.

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21 Comments
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  • tororosso

    tororosso  - 1 year, 9 months ago  - Report

    This game brought back memories of PSone original Tomb raider. Focus was back on the puzzle aspect of the platformer game of old.
    Kudos for that... Theres alot of good things they did to this game. Puzzles, Bright Graphics, Beautiful game world. Thailand Level still looks awesome even now in April 2010. good UI very clear. but there one huge problem with it.. which is camera. being that its a platform based gameplay this short coming has been very frustrating especially in certain levels where this it just purly fails.

    Ratings:

    Gameplay 68 (horrible camera angles)
    Story/Immersive rate 80
    Video 83
    Audio 76
    Overall 77
  • derringer83

    derringer83  - 3 years, 2 months ago  - Report

    Crankr.... you pretty much wrapped it up and sold it to me. WANT!!!
  • purpleshirt

    purpleshirt  - 3 years, 2 months ago  - Report

    oreo... rofl
    u r epic fail
    jk
    like i was joking with the leet speak
    but your still an epic fail
  • bassfu

    bassfu  - 3 years, 2 months ago  - Report

    Good missing the point Oreo.

    He meant that if people will hate the fundamentals of a game why would you rate it a 9?
  • Kilr

    Kilr  - 3 years, 2 months ago  - Report

    Just played the demo and this game is deff. rent worthy. One of the few amazing puzzlegames that comes out recently
  • kram101

    kram101  - 3 years, 2 months ago  - Report

    looks cool
  • fallenangel660

    fallenangel660  - 3 years, 2 months ago  - Report

    woow looks amazing!
  • muffchild

    muffchild  - 3 years, 2 months ago  - Report

    was playing this last night. I'm not sure how they did it but this game looks outta this world up close. the textures and lighting are phenomenal and the polygon count is through the roof. And Lara's vagina bulge looks amazing in a wetsuit while shes straddling a slippery pole.
  • lewis42025

    lewis42025  - 3 years, 2 months ago  - Report

    whew.....that made my day, but this game looks great
  • lewis42025

    lewis42025  - 3 years, 2 months ago  - Report

    @muffchild: LOL!!!!!!!! ROFL!!!!!!! LMAO!!!!!! WHATEVER!! U R FREAKIN HILARIOUS!!!!!!!
  • muffchild

    muffchild  - 3 years, 2 months ago  - Report

    I'd chew the corn outta Lara's poop.
  • Crankr

    Crankr  - 3 years, 2 months ago  - Report

    This game doesn't look so cool. All you do is crawl around the levels same as always, with Lara getting dirty and wet and... oh god, WANT!!!
  • solidsnake_5552000

    solidsnake_5552000  - 3 years, 2 months ago  - Report

    How short is "a bit on the short side"? less than 10 hours??
  • oreomonkey

    oreomonkey  - 3 years, 2 months ago  - Report

    yes becuz u want a short 2 hour game with a bad story and boring combat... good thinking Longdon
  • LONGDONGpiChong

    LONGDONGpiChong  - 3 years, 2 months ago  - Report

    they say that you will hate
    Not the best combat
    a bit on short side
    weak story

    But isn't all those reasons the most important parts of A game????
  • garnsr

    garnsr  - 3 years, 2 months ago  - Report

    I've been wanting a good action adventure game for a while, and have been waiting for this, but I hadn't heard anything for a few months, I was getting worried it wasn't going well. Now I'll have to go pick this up in the next few days.
  • muffchild

    muffchild  - 3 years, 2 months ago  - Report

    sweeeet...
  • FluffyDestructo

    FluffyDestructo  - 2 years, 5 months ago  - Report

    Great great game. it was pretty short and easy but still a lot of fun. Probably the best one yet.
  • SuperBadnik

    SuperBadnik  - 2 years, 10 months ago  - Report

    Loved this game. At least one of the best Tomb Raiders, if not the best. It's kinda annoying it was a bit short, as it's soo good and the DLC was top notch also. Roll on TR9 :D
  • SuperBadnik

    SuperBadnik  - 3 years ago  - Report

    One of the best Tomb Raiders yet. Now i can't decide if The Last Revelation or this is the best Tomb Raider.
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