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You mentioned earlier that the T-Rex was scaled up - we were looking at the waterfall today and how much bigger it's got. Was everything small in Tomb Raider one?
It wasn't that everything was small but the really memorable pieces, people seem to remember as being larger than they were. Almost the exact same thing happened with the waterfall, like we made it the same size as the original one but everybody was like "oh, there's this dinky little waterfall." So part of what we wanted to do when we were recreating everything was to increase the scale and the epicness of the environment.
Above: The waterfall in the first game is actually surprisingly small. Now it's much bigger
So in very memorable spots or really very visually interesting spots like the waterfall and the valley with the T-Rex and what-not, they feel as epic and cool and interesting and exciting as both people remember from the original who are familiar with it, but also to people who have never played it before and are experiencing it for the first time - we wanted it to be as dramatic as possible.
Be sure to check back tomorrow when Jason talks about the new Egypt level and the bonus features in this special edition of Tomb Raider and we show you some exclusive concept art before walking you through the new level on Thursday and Friday. See you there.