But the Cross-Com doesn't overshadow what has already made this franchise successful, and Red Storm continues to improve on shooty elements like ballistics, providing rules for bullet penetration. Snipers can now shoot straight through solid walls, and since Mexico City is a rat's nest of alleyways, busted shacks, and skyscrapers, you'll see plenty of the concrete jungle. GRAW takes advantage of this by recreating vast chunks of the city as though microscopes are the chief research tool.