<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - The Witness Articles</title><description></description><link>http://www.gamesradar.com/the-witness/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>50 things we hope next-gen console gaming improves</title><description>

 
Hardware niggles. Game design failings. Industry nonsense and cultural irritations. If it can and should be fixed by next-gen console gaming, it&#39;s listed here. Click on for gaming utopia. </description><link>http://www.gamesradar.com/50-things-we-hope-next-gen-console-gaming-improves/</link><pubDate>March 6, 2013, 6:36 a.m.</pubDate></item><item><title>PS4 set for digital focus, multiple subscription models</title><description>

 
PlayStation Plus Silver, Gold and Platinum incoming? </description><link>http://www.gamesradar.com/ps4-set-heavily-digital-focus-major-subscription-models/</link><pubDate>Feb. 25, 2013, 3:39 a.m.</pubDate></item><item><title>PS4: The tech is good, Sony&#39;s creative bravery is even better </title><description>

 
The PS4&#39;s graphical grunt is damn impressive, but far more exciting and important is the fact that the PS3&#39;s brave, creative soul has survived the Frankesteinian transfer into its new body. And in grand style. </description><link>http://www.gamesradar.com/PS4-tech-is-good-sonys-creative-bravery-even-better/</link><pubDate>Feb. 20, 2013, 9:47 p.m.</pubDate></item><item><title>The Witness to debut on PS4</title><description></description><link>http://www.gamesradar.com/witness-debut-ps4/</link><pubDate>Feb. 20, 2013, 4:17 p.m.</pubDate></item><item><title>TalkRadar 171 - It&#39;s a madhouse</title><description> 



We talk storage formats, the rising of apes, witnesses, and more...
</description><link>http://www.gamesradar.com/talkradar-171-its-a-madhouse/</link><pubDate>Aug. 10, 2011, 12:54 a.m.</pubDate></item><item><title>Jonathan Blow interview: How to fix the adventure, innovate mainstream games and do a sequel right</title><description> 

Jonathan Blow is famous for a few things. Almost single-handedly designing, programming and funding the puzzle game Braid. Raising awareness for the indie development scene through lectures, columns, workshops and events. But, perhaps most of all, for having opinions and &amp;#8211; unlike many in...</description><link>http://www.gamesradar.com/jonathan-blow-interview-how-to-fix-the-adventure-innovate-mainstream-games-and-do-a-sequel-right/</link><pubDate>Aug. 9, 2011, 11:25 p.m.</pubDate></item><item><title>The Witness hands-on preview: Braid creator&#39;s new game is Myst, Mensa and a whole lot of Meta</title><description> 



&amp;#8220;You&amp;#8217;re the first person to play this.&amp;#8221;

Those are intimidating words to hear from the man who single-handedly designed Braid, a game famous for its time-twisting and mind-manipulating puzzles, but also notorious for its enigmatic and elusive narrative. I am sitting in...</description><link>http://www.gamesradar.com/the-witness-hands-on-preview-braid-creators-new-game-is-myst-mensa-and-a-whole-lot-of-meta/</link><pubDate>Aug. 8, 2011, 5:41 p.m.</pubDate></item><item><title>The Witness (the new game from the makers of Braid) looks ace, probably won&#39;t have Harrison Ford or the Amish</title><description> 

I&#39;ll level with you. I love Braid to an unhealthy degree. When I&#39;m not waxing lyrical about how&amp;#160;its story is a thinly veiled metaphor for the creation of the Atomic Bomb, I&#39;m trying to improve my speed runs on it or drawing pictures of me and main character Tim spoonin... actually, you...</description><link>http://www.gamesradar.com/the-witness-the-new-game-from-the-makers-of-braid-looks-ace-probably-wont-have-harrison-ford-or-the-amish/</link><pubDate>Sept. 7, 2010, 11:21 a.m.</pubDate></item></channel></rss>
