In what must be one of the sneakiest unveilings ever, creator Jonathan Blow set up a non descript area with a TV and 360 pad in front of it at Penny Arcade's event. No advertising, no posters saying 'ZOMFG! Play the new game from the guy behind Braid', no fanfare. On his blog, Blow said he wanted players to go into The Witness with a clear mind, free from the hype of knowing this was a spiritual successor to Braid of sorts.
Above: That's some stealthy shit right there
Blow said: "PAX is a huge show, with tons of stuff to see everywhere; if the game could hold peoples’ attention under those conditions, purely on its own merits rather than by hype or pedigree, then I would know that it was really working."
Honestly, we're not sure what The Witness is about yet. The goal seems to be explore the beautiful, yet strangely abandoned island while solving route puzzles which appear on blue tiles. If there's one thing we can be sure of, its that the game will probably give us migraines trying to solve all its mysteries... in a good, Braid-eqsue way. Also, how dang purdy does it look? For some reason, the art style reminds us a little bit of Flower and also of Ethan's stupidly pristine house and garden from Heavy Rain.
Above: If Blow can transfer half of this game's genius into Witness, we'll be looking at another classic
Anyhoo, we've little doubt Blow's latest project will be essential fare, regardless of whether it comes out as a full priced game or on XBLA/PSN. Still, we can't finish an article about a game called The Witness and not put in a semi obscure reference to a 25 year-old Harrison Ford flick...
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