1. The Colossi, Shadow of the Colossus (PS2, 2005)
SOTC could well have been designed as the result of a late-night "What's the biggest boss you've ever seen?" discussion - there are no minor enemies, just bosses. And those bosses are moving, breathing levels.
Each has to be climbed to be killed - and the fact that this can take up to half-an-hour should give you some indication of the scale we're talking.
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CommandantOreo - April 8, 2011 2:56 p.m.