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The Top 7… Useless additions to game sequels

2. An open world

What do Tony Hawk’s Underground, Need for Speed: Carbon, and Midnight Club have in common? If you read the title of this entry, you already know. After GTA III, the whole industry decided they had to carjack the open world bandwagon and drive it into the ground (can you drive a bandwagon?). Just because GTA did something doesn’t mean you have to – not all games need to scrap linear progression. Linear progression can be fun.


Above: The least entertaining method of transportation 

What do we like about skateboarding games? The skateboarding. So Tony Hawk’s Underground introduces… walking? Walking is never fun (at least until the introduction of the Pokewalker).


1. Resurrected characters

If you kill a character in a game, please try to leave the bugger dead. If you make your martyr’s death ambiguous so you can pull him out of a hat later, we’re going to see through it. We are aware that you only do this to manipulate our aching little fanboy hearts, so please, stop treating us like giddy, rosy-cheeked marionettes who will dance about every time you pull our strings.


Above: WE HAD NO IDEA DERP DEE DERP

Capcom knew we wanted good ol’ Jill Valentine back in Resident Evil 5, but the least they could have done is make her something other than a cheap plot device who drives the story along until she’s rescued, and then immediately waves “bye bye” and skips away.

And, gee, who could have guessed that Captain Price, everyone’s favorite character, would be back in Modern Warfare 2? What a surprise.


Above: A terrifying Zombie Price, however, would have made us very, very happy

Apr 19, 2010


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Topics

Top 7

62 comments

  • DreamWeaverPL - October 30, 2010 2:07 p.m.

    " Fallout: New Vegas makes sense, because it’s not a significant enough advancement to warrant the grand number four." Wow, now you look like a total douchebag.
  • Aletheon - October 12, 2010 4:28 p.m.

    Nero was awesome in DMC4.
  • Pruman - September 1, 2010 8:36 p.m.

    The open-world brain fever that swept the industry after GTA III took off ruined a couple of fantastic franchises for me: 1) The original MechAssault, while taking gross liberties with the rules of the BattleTech universe and trivializing its highly detailed lore, was a lot of fun if you turned off your brain and accepted it as as a balls-out action experience. Then MechAssault 2 came along and decided that we didn't want to pilot 90-ton giant killer robots anymore - oh no, we wanted to fly around in a tiny, fragile BattleArmor, or walk around as a person whose life could (and did) end in a single hit or step. Because that's what we want out of a series 2) Star Fox: Assault. Another case of "force the player to roam around on foot for the majority of the experience instead of fly the awesome space planes that we paid for." The proper Star Fox rail shooting levels were generally awesome. The roaming around the arena getting killed constantly and barked at over falling objectives? Not so much. Granted these were both level-based games and can't really be called strictly open-world, but I blame GTA for popularizing the "dude running around with guns causing trouble and stealing vehicles" play style, which I believe was the catalyst for these two failed games. Surprisingly, Crimson Skies was awesome as an open-world game. If they made a Star Fox game like that I would eat it up.
  • sk8r7 - August 19, 2010 7:25 p.m.

    strangely, captain price was in every call of duty that was not a spin off, even though he dies in the original 2003 call of duty for the pc (when it got game o the year edition). he was not in call of duty: finest hour, but he was in call of duty 2, 3, and world @ war and both modern warfares. he also plays key roles in every call of duty game that he's been in and usually is directing the player. In CODs 1 & 2, price is the squad's leader. but in modern warfare 2, he directs you towards objectives later on in the game and is soaps's partner and best friend. there are also some easter eggs for observant players. in COD #2, there are 2 pvts. that die and then you see them in later missions. sorry, i forgot their names
  • therawski - April 26, 2010 5:36 p.m.

    I immediately thought Spyro games, constantly adding annoying minigames and what not, I have the 3 Psone titles and after those the franchise should have been canned.
  • SenorHurt - April 25, 2010 3:45 p.m.

    Another great article. Keep'em coming. GamesRadar is fast becoming my #1 website. Thanks.
  • Ghostfreak49 - April 24, 2010 2:21 a.m.

    Listen, Tyler, I agree with you on alot of the stuff in this article, particularly the new heros thing (atleast a new playable character), but one thing I just can't stand for is the fact that you know you wanted Price to survive that final fight just as much as anyone, if not more. Now the whole putting Gaz behind a mask and calling him Ghost, that was stupid. Seriously, we can't recognize voice acting now? Or were we just too lazy to make his lips move, Infinity Ward?
  • american101 - April 23, 2010 8:02 p.m.

    .....Damn.... Lol, hell that sort hurt MY feelings, and i don't feel.
  • Catalyst - April 23, 2010 5:18 a.m.

    Navi is a demanding b*tch! lol
  • Maxamas2003 - April 23, 2010 12:34 a.m.

    We didn't know if captain price was dead, we assumed he was. The screen turned away while he was being revived and he adds to the plot. Captain price is the best!
  • silentmusic16 - April 22, 2010 11:30 p.m.

    eh, the only thing i don't agree with are the nero/raiden comments. I'm in the minority of MGS fans because i actually LIKE raiden. Snake's a badass, so we already know that he can do everything. it's cool to have a character who can't. and with nero, i liked him too. dante's too...idk, but i just never really liked him too much. he was cool, but i like nero better. any way, dante can do everything 2000x better than nero
  • Gelfdragon - April 22, 2010 10:40 p.m.

    haha I like where you near enough put every game in comparison with GTA:4, and just so you know for future reference MOTO GP is a motorcyle game... so yea there is need for motorcycles idiot ¬_¬
  • lukeskywalkertakingadump - April 22, 2010 9:02 a.m.

    Decent article.
  • Imthedoctor - April 22, 2010 12:40 a.m.

    haha you were pissed when you wrote that
  • RogueRED - April 22, 2010 12:18 a.m.

    People die in video games and come back all the time? why the hate for jill and captain price?
  • Skykid - April 21, 2010 9:13 p.m.

    Here's another catagory that'll make fanboys rip their hair out: Get rid of entire game franchises; namely ZELDA, WoW, Final Fantasy and... Super Mario Bros. Seriously, these games have reached pratically cult status.. ohhh too late for WoW, Mario and Zelda. Those games have become icons of religious worship
  • thefarkinator - April 21, 2010 7:21 p.m.

    Starcraft 2:wings of liberty is wings of liberty because there will be 3 sections (1 disc for each race's campaign). Therefore, they need to differentiate the three. Wings of Liberty --> Heart of the Swarm --> Legacy of the Void I think you guys can figure out which one each one is.
  • Clovin64 - April 21, 2010 7:18 p.m.

    During the run up to DMC4's release I totally loved Nero, only to start playing the game and realizing he was a complete whiny annoying emo prat. DMC5: Get rid of Nero and gives us more Dante!
  • bjt2012 - April 21, 2010 4:31 a.m.

    Nice Top 7!
  • infestedandy - April 21, 2010 1:19 a.m.

    Dude! Dixie Kong was a great addition to the series. I mean, all the Donkey Kong Country games are great but the second, Diddy's Kong Quest, is unmatched.

Showing 1-20 of 62 comments

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