The Top 7… things you didn't realise the PS2 did first

5. Pressure sensitive buttons? Yup, PS2 did ‘em first

When’s a button not a button? When it’s a really shitty joke based on dire wordplay. Moving swiftly along, the DualShock 2’s buttons really were more than that word beginning with B we’ve used loads over the last two sentences. Aside from making magical things happen in your TV with Yoshimitsu or that million quid dream machine in Gran Turismo 3 when touched, they could also be pressed slightly harder to make even more magical things happen in your television. Observe the wonder below.

This is a DualShock 2 button being pressed slightly hard…

And this is a DualShock 2 button being pressed even slightly more hard…

If that doesn’t induce some straight up monocle–dropping shock in you, reader, then you clearly have frozen water running through your veins.

Alright, so we can’t say the PS2’s pressure sensitive buttons really paid off. Hell, Sony didn’t even bother putting them back in for the SixAxis. Still, we’ll always have those wonderful memories of pushing the x button pretty hard in GT3 in the summer of 2001 for MASSIVE DAMAG… eh, we mean a bit more acceleration.

4. ’twas the first home console to redesign its redesigned redesign

If there’s one thing Sony likes to do other than nick Spider-Man’s font for its console lettering and have car crash-esque E3 presentations, it’s redesigning the shit out of its machines. In July 2000, they morphed the bulky PlayStation into the waffle maker-looking PSone. After all, folk will buy anything that looks like it could dispense tasty fired dough. And not to miss a trick with the PS2, the company put its 128-bit console on a crash diet.

Above: No, PS2! No dessert for you until you’ve thrown up your dinner!

Seemingly displeased with its work on the newly gaunt PS2 slimline, which launched in September 2004, Sony went about revamping their revamped console in drastic fashion. The results, we’ll think you’ll find, are simply staggering…

Above: As we said, simply staggering

2007’s even slimmer slimline shed a Kate Moss-worthy third of its mass, going from a bloated 900 grams down to 600. Obviously still worried the bigger kids would make fun of its bulimic console, Sony forced the PS2 to lose even more weight in a further revision made in 2008. Eventually the final SCPH-9000 slimline weighed a heaping 720 grams less than the original slim. And it even built the power supply into the console itself. Of course, it still did exactly the same thing the morbidly obese PS2 managed in 2000.

Lets not get bogged down with such thoughts, though. There are totally pointless new versions of the PS3 and 360 we could be buying this very minute. To the GamesRadar mobile!

Above: C'mon, you just know they'll pull this crap again with a PS3 slim 2

3. Sony made the first console where you had to send away for a pre-order

We’ve all been there. Forced into small talk with some game-peddling gibbon behind the counter at our local games emporium. No, we don’t want to pre-order any other titles. No we don’t want any shitting third party peripherals. Look, just take our bloody pre-order and give us our free demo disc/collectable figurine/complimentary bottle of video game vodka. There’s no two ways around it: the process of reserving an upcoming game is unpleasant in the extreme.

Above: Mmmm, there's nothing quite like a gratis quadruple video game vodka 

Still, earmarking yourself a copy of Black Ops has got nothing on the near biblical ball-ache that was trying to pre-order a PS2 in Europe back in late 2000. Because there was such a limited initial allocation of consoles (the UK only got 200,000, while the US had to make do with a feeble 500,000), Sony ran a pre-order system that was stricter than the shoe-shining policy of the SS.

You couldn’t just walk into a shop and place a tenner down to reserve your PS2 in the UK. Instead, you had to get a form and then send it to Sony to confirm your pre-order. This excerpt from our esteemed (and really old) first issue of sister mag PSM gives you a slightly closer look into the fresh madness.

Above: Official Sony PS2 pre-order forms make Mr. Mishima mad

This writer remembers anxiously filling in a blue pre-order form and then waiting for the response from Sony weeks later, which would allow me to buy a launch day PlayStation 2. Someone call the Lucky Charms Leprechaun, back in 2000, I officially overtook the mantle of world’s luckiest man, when Sony granted me the privilege of validating my pre-order. Wooh!


  • Ravenbom - October 28, 2010 6:35 p.m.

    What a faptastic "miracle of life" pic choice.
  • RIPCURL - October 23, 2010 1:58 a.m.

  • cheater508 - October 22, 2010 10:28 a.m.

    I had a Super Nintendo, then a PS2 I loved my PS2 and was going to get the PS3 but i got Xbox 360 and i love it even more
  • Thequestion 121 - October 22, 2010 3:53 a.m.

    Great article.
  • GamesRadarChrisAntista - October 20, 2010 10:38 p.m.

    I can see my house from this article!
  • R3DRUN - October 19, 2010 9:57 p.m.

    Thanks, now I got the picture of the miracle of life burned into my skull.
  • philipshaw - October 19, 2010 8:40 p.m.

    I completely forgot about the pre-order thing until you brought it up. I remember my dad having to fill it out and not having a clue what to do. I still got a PS2 day one
  • Rowdie - October 19, 2010 6:51 p.m.

    Not to question Radar's authority on the subject, but I have to mention... 7. Every cart based console worked in any orientation. A kid in my freshman dorm attached his genesis to the side of tv stand, because the stereo took up all the room in the cabinet. It worked just fine. 5. Pressure sensitive buttons; I think that's right but they sucked, how about the click sticks? Those are actually useful and I beleive the dual shock 2 was the first controller to feature them. Although I don't recall them getting much support. 4. Redesigned the redesign; maybe this isn't enough redesigning but Genesis, Genesis without the headphone jack and volume control, Genesis 3. ?? If that's not enough can I get some credit for the cdx as well? Nomad = redesigned genesis?
  • SonicofBoom - October 19, 2010 5:14 p.m.

    looking at the cow pic, at first i was like "what the..." Then i was like "OH!...AW, COME ON!"
  • yagirlfriendsfavoriterapper - October 19, 2010 5:07 p.m.

    Seeing as there are still Game of the year quality games coming out in 2010 for PS2 ( Syphon Filter: Logan's Shadow) I would say PS2 is not retro at all but a forgotten current gen (kinda) system as well.
  • AlpineGuy - October 19, 2010 5:01 p.m.

    The images really sold this article. Also, cow birth WTF?
  • MattMk2 - October 19, 2010 3:43 p.m.

    Damn It, I really miss my PS2. Stupid Idiot I am traded it at EB Games for Fucking F.E.A.R on 360. I fucking hated FEAR, and every day I miss my good old PS2. Sure I've got its sexy big sister, but Ill never forget those good old days.
  • kor2disturbed - October 19, 2010 12:36 p.m.

    Wait if the PS2 is the universe does that mean it's God as well? Cause that be badass as hell.
  • g4m3rk1dd - October 19, 2010 11:53 a.m.

    i hate you for that last picture...
  • jmcgrotty - October 19, 2010 7:55 a.m.

    I am pretty pissed right now. Doesn't anyone remember that at the time of it's release, the blue LED was a big deal (At least the reprint of the PSM article referenced it)?? I know it was discussed in point #1, but it needed a whole category of it's own. And, you really can't bring up the horizontal/vertical situation without mentioning the spinning playstation logo on the front. So that even when you did change the orientation, the logo faced the right direction. And while I am too lazy to go back and see who said it, I wouldn't consider the ColecoVision to be "backwards compatible" with the Atari 2600. I actually had it, and since they were different companies, I would consider it to be horizontally compatible. Or, considering the superiority of the ColecoVision, maybe diagonally compatible.
  • 435 - October 19, 2010 6:10 a.m.

  • nightasasin - October 19, 2010 5 a.m.

    I dont know if I really needed to see that last picture...
  • lovinmyps3 - October 19, 2010 4:01 a.m.

    The PS2 slim was such a piece of shit. So much overheating. Mine lasted about a month. I love the PS2 though, my 10 year old original still works to this day!
  • NightCrawler_358 - October 19, 2010 3:57 a.m.

    *SMACK* i TOLD YOU! we never talk about the PSX!! it never happened!
  • secretsearcher - October 19, 2010 3:21 a.m.

    Three things: 1) that last picture? TMI 2) block the fucking advertisers, please 3) the rest of the article was great. I love the PS2 :)

Showing 1-20 of 91 comments

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