The Top 7... Insanely stupid video game storage media that had no right to work

2. Vinyl

Yeah, Vinyl. As in, the plastic Frisbees that music used to come on. Obviously modern disc drives are not big enough to contain such things, and you'd absolutely smash one right to buggery and back if you tried to squeeze it in a cartridge slot. But, for a while at least, it was entirely possible to store games on one. How? Why, by way of the most contrived game-loading process ever known to man, of course!


The conceit was this: Back in the heyday of the Spectrum home computer, certain recording artists would put out a single or an album on vinyl, and then include an extra track containing the screeching, squarking data noise usually contained on a game cassette. The heroically dedicated gamer would then hook their vinyl player up to a tape recorder, copy all of said cacophonic ear-butchery to a blank tape, and then load the resulting item into their Spectrum. Hopefully, after all that effort, you’d get a game.

Above: Well we say "a game". You'd actually get this 

Only a few artists used the system, probably due to the noteable factor of it being a right old ball-ache. The number of worthwhile resulting games was even smaller, the highlight probably being a surreal adventure game by the Thomson Twins or Chris ‘Frank Sidebottom’ Sievy’s satirical band-management sim. Lowlight? Probably ‘The Shaky Game’ from ‘80s Welsh Rockabilly evangelist Shakin’ Stevens. If the slightly disturbing (hopefully) song-referencing intro text didn’t disturb the living hell out of you, then its victory screen’s habit of making you think your computer was about to self-detonate certainly would. Weirdly enough, it had ran a 24-hour time limit counter during gameplay too. Which ran in real time. In reality, you wouldn’t have lasted 24 seconds. Still, at least the title was fitting.

Greatest advantage as a format

The multimedia thinking behind it was at least progressive.

Greatest disadvantage as a format

It was basically the same as unreliable horror of cassette loading, but harder. And if you let an album run to the end without remembering that the data track existed, your ears would bleed until your dying day. Which would probably be the next day.


1. VHS tape

See, here’s what happens when someone misunderstands a bit of technical terminology. Yes, the word “video” technically refers simply to the process of transmitting electronically captured images in order to create a moving scene, so technically a video game can be any game which uses scenes of moving imagery… But context, people, context. By the late ‘80s, video games meant one thing. Pixels, software, controllers, and real-time interaction with an on-screen world.

Above: VHS tape can unleash even greater horrors than this...

Some people however, didn’t get that. They thought that kids just wanted to press buttons while cool-looking things happened on a TV. They didn’t seem to understand that those low-res, pixelly visuals were the pay-off for having actual, programmed game worlds running on the technology available at the time. They seemed to think that if they could just give us MOAR GRAFFIKS then we’d be perfectly happy to give up the voodoo growth-‘shrooms and magical sound showers. So they created a different type of video games. Games that were built around video tapes. And lo, were they ever one unholy crock of shit.

Above: Like this for example 

It was a lot like replacing a dirty, chunky, roaring, nitrous-boosted muscle car with a sleeker, prettier F1 shell housing the motor of a hair drier and a couple of moulding peanuts. VHS game systems like the Action Max and Mattel’s cancelled Nemo might have presented games that looked like TV shows (crap, garish ones containing more cheese than Paris, admittedly), but in terms of things to do, there was just nothing going on. Play a video, fire a light gun, hear some bloops from the console connected to your VCR, experience absolutely no feedback whatso-f*cking-ever from the game. That was it, Oh yeah, and rewind and start all over if you want another game. Fortunately though, that last point is moot, because you wouldn’t. You'd just just play Duck Hunt instead, because unlike the execs who created the Action Max, you knew that light gun games with actual gameplay already frigging existed.

Greatest advantage as a storage medium 

Erm, you could impress aged relatives who didn’t have a clue what a real game was. Oh, and some of the Nemo’s aborted games were eventually re-purposed as FMV games for the Mega-CD. Yay, Mega-CD, right? Yeah? Anybody? Oh whatever...

Greatest disadvantage as a storage medium

The more observant aged relatives would wonder why your actions counted for precisely sod-all in the game. And the games were shit. Did we mention that the games were shit? Oh seriously, you would not believe how shit...

August 8th, 2011

The Top 7... Things you didn't realise the PS2 did first
Vertical console stands are visionary, right?


The Top 7... Failingest handhelds 
Going portable is a dangerous game


The Top 7... Spin-off games you've never heard of 
Golden Axe, Street Fighter, Sonic... Everyone's got a skeleton in the cupboard


Top 7


  • Darkwun - August 12, 2011 9:40 a.m.

    i wouldnt wipe my arse with a umd! (i really wouldnt... andrex is much better) and i still have my barcode battler... i remember making a comic book with all the characters for it back in the day :D won an award for it in school lol u know, the lore and character would make an ok rpg!
  • Kipper - August 11, 2011 10:32 a.m.

    I'll just say that loading games onto a ZX Spectrum from a cassette tape was so unreliable, that when it finally worked, you appreciated the game so much more...
  • TitanofRock21 - August 11, 2011 8:46 a.m.

    and i thought the virtual boy was bad.....oh yea it was, just not quite so horrifyingly terrible.....i mean at least it could pass 20 minutes.....if you spent 15 of those minutes throwing it around the room till it broke open and the tortured souls of the damned flew from its innards back to hell....yea, not too bad.....i'm going to stop reminessing now. great article and a hell of a top 7.
  • MidianGTX - August 11, 2011 12:13 a.m.

    Urgh, UMD. What a pile of crap. Shoddy, cheap, rattling, space-wasting rubbish. Nothing but more reason for the PSP to break, even when you don't count the stupidly thin bit of wobbly plastic that somehow passes for a disc tray. I hope it dies soon.
  • p4nhead - August 10, 2011 1:39 p.m.

    Anyone remember Scannerz? They were handheld games and you collected monsters by scanning barcodes and then could use em to fight. I had one and loved it as a kid.
  • AuthorityFigure - August 10, 2011 9:14 a.m.

    I like the UMD better than MiniDisc, floppy disk, CD-ROM and tape.
  • beemoh - August 9, 2011 5:09 p.m.

    >5. TV broadcasts IIRC, the BBC tried something very similar with radio broadcasts early in the home computer era.
  • Hyawatta - August 9, 2011 4:23 p.m.

    I had the Captain Power Mountain Base with break away walls! Also, the ships that ejected your pilots after taking too many hits. Has anyone ever shot themselves in the mirror with these? We also used them as flashlights during powerouts. Good times.
  • Fusionmix - August 9, 2011 4:04 p.m.

    Huh, I actually like UMDs. Though I just got my PSP last year, so... :P I can fit about six in my case, and as long as I rotate them out with games on my shelf I don't have a space problem, and I don't have to worry about getting fingerprints on the disk. While Sony certainly tried to overextend themselves in respect to the UMD's functionality (lol movies), for gaming purposes it's no less irritating than cartridges. And DS carts are too small; I'm constantly afraid of dropping on in the train or on a plane or bus and not being able to find it. Great list, though.
  • Yeager1122 - August 9, 2011 6:28 a.m.

    @Codystovall Same here.
  • Aforextreme - August 9, 2011 4:54 a.m.

    Oh man, I thought we were going to get some Pops Ghostly!
  • 44Patriots44 - August 9, 2011 12:12 a.m.

    UMD wasn't terrible. It just didn't make much sense...
  • batmanboy11 - August 8, 2011 11:29 p.m.

    I thought UMD should have been number one, but then I saw that VHS was. *nods approvingly*
  • FauxFurry - August 8, 2011 11:06 p.m.

    I actually bought a Captain Power and the Soldiers of the Future tape along with Lord Dredd and his vessel instead of an NES. That horrid mistake had to be rectified as soon as possible.
  • jackthemenace - August 8, 2011 10 p.m.

    Why the HELL was Agent 47 in the Barcode Battler advert? @Cody- I was '94. You had, like, THREE WHOLE YEARS before i was BORN to get to grips with this crap.
  • LordZarlon - August 8, 2011 9:28 p.m.

    Good article. Of course since this was written by GamesRadar UK, the TDar Boys will probably be bored with it and skip over any conversation about it.
  • DeadlyViper95 - August 8, 2011 9:18 p.m.

    UMD wasnt THAT bad.. i guess its true, the internet DOES make everything sound worse than it is.. (Navi in OoT, switching boots in the water temple...ect)
  • rxb - August 8, 2011 8:13 p.m.

    Haha good top 7. I loved my barcode battler, chasing after cool barcodes was half the fun.VHS aint that old Im still use them now.
  • EwoksTasteLikeChicken - August 8, 2011 7:37 p.m.

    I thought nothing was worse than the UMD...How could anyone play that Action Max shit?!?
  • Thequestion 121 - August 8, 2011 7:12 p.m.

    Haha, great article

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