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Loved by: PSM Deputy Editor in Chief, Kaiser Hwang
This Japan-only import for the Xbox has all the makings of a supremely budget title. Fist off, the graphics are terrible. Poorly modeled soldiers run rampant in generic looking environments with some of the clumsiest animations you'll ever see. There are times you'll wonder if the artists forgot to replace the placeholder textures and animations before shipping the title.
Making the graphics feel even worse are the sluggish controls. Why can't you move faster and more precisely? Even the Supreme Being may not have an answer for that question. Wrapping up this seemingly shoddy game is the game title: Muzzle Flash. Does it even need anymore explanation?
Above: It's a brown, brown world
But... the game's still worth playing, particularly because of the tough computer opponents and open-ended level design. Yeah, the game's a shooter, and there is a goal at the end of each level, but only Far Cry on the PC comes close to the level of freedom that this game offers. The cunning enemies are also worthy of respect, as they can flank you and put a bullet in your head - not from using unfair AI, but from being truly sneaky. Overall, the game's an incredibly challenging military shooter that creates a level of tension and release only matched by a select few. It's ugly, but it's damn good.
"I can blow through most shooters in a weekend, but one mission in Muzzle Flash could take me days to complete. It's almost frustrating because I'm not used to AI that can outsmart me so many times, but I totally respect the tough love." - Kaiser
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