The Top 7... Failed Franchises We Know How to Fix

This one takes some serious explaining.

First, let's take a look at the opening of Jaws, one of the most haunting, terrifying moments in movie history.

Did you see the shark once in that entire scene? No. And that's why it scared millions of people so deeply they avoided beaches altogether and actually began hunting sharks en masse. What's the lesson? We're scared to death of things we can't see or control. That's why the survival horror genre has been so successful - flipping the odds so you're in constant danger of being viciously murdered makes any game play entirely different.

A real Jaws game should treat the fish as the ultimate predator it is, and unfold in such a way that you freak out every time you see it. Perfect example: Silent Hill 2's Pyramid Head. Most of Silent Hill 2 is spent wandering run-down buildings and shadowy corridors (occasionally made of skin, of course), always afraid that something awful is going to leap out and get you. Most of the time nothing does, but when a masked man carrying a five-foot sword lurches around the corner, possibly while carrying the body of something he recently killed, you can feel how terrible he is. And all you think is "getawaygetawaygetaway."

Imagine a survival horror game that takes place entirely on water. You start off on a small boat with a few people, one of which is brutally mauled by Jaws. The boat barely chugs along, having suffered irreparable damage, and will undoubtedly sink in a few hours. Other ships come and go, perhaps also attacked or a small island is found with no way to dock... there are plenty of ideas to stretch the game along. Jaws should elicit a nervous, panicked sensation every time he appears, be it swimming through a pool of gory people chunks or in between the battered hulls of downed boats. The point is, don't put us in control of him, a move that goes against the film's frightful nature. It turns a feared monster into a joke, and that's not the way to go. Like Godzilla he needs to be the subject of fear, desperation and hopelessness. Not this nonsense.


Top 7


  • Sjoeki - November 29, 2011 noon

    It's just creepy how close your idea was to what would be the best game of 2009 (arkham asylum offcourse)
  • ChuckB - November 24, 2010 2:13 a.m.

    That what I thought, Polar, when Arkham Asylum's details were revealed.
  • Slayer11496 - November 23, 2010 2:09 a.m.

    Needs more Chuck Norris.
  • PolarBarrett - November 23, 2010 1 a.m.

    funny how this description of the batman one is exactly like arkham asylum. i guess gr was ahead of its time
  • GamesRadarCharlieBarratt - November 28, 2011 4:21 p.m.

    You're welcome.
  • cricket0 - September 27, 2008 8:53 p.m.

    I think that every game needs an upgrade like these
  • rel123 - September 22, 2008 7:32 a.m.

    Our solution: Turn every game into Mass Effect. Excellent.
  • katwood92 - October 1, 2008 8:47 p.m.

    If every game was Mass Effect, gaming would get boring fast. However Mass Effect does have many different aspects that a lot of games could learn from.
  • h3110 - September 9, 2008 9:52 p.m.

    cool first comment and i tottlay agree with all of these
  • Corsair89 - August 30, 2009 4:37 a.m.

    Congradulations, GR. Batman: Arkham Asylum did everything you suggested(except the Batmobile) and proved that you were absoultely right. Kudos.
  • MoonPig - June 15, 2009 10:49 a.m.

    splinter cell FTW
  • Blackhalos99 - April 22, 2009 10:27 p.m.

  • crazyjames - February 24, 2009 10:04 p.m.

    Seeing Jaws chucking grenades at beach goers had to be the absolute highlight of this article. Priceless.
  • Anton_13 - January 4, 2009 10:26 p.m.

    good harry potter thought, but wouldn't that have a bit of a niche appeal? I think harry potter needs an RPG. Not like Mass Effect, because then it would lose something, but still more than just a big, open world.
  • Anton_13 - January 4, 2009 10:19 p.m.

    on the star trek note, there's a star trek MMO (MMORPG?) in development
  • Sebastian16 - December 20, 2008 10:20 p.m.

    I shall pray to the non-existant gods that Batman; Arkham Asylum will be the Batman game we've all been waiting for.
  • rghtstff12 - December 18, 2008 8:04 p.m.

    Thank God somebody finally said it! I am DYING for a solid Batman game.
  • PittsburghPirates - January 21, 2009 1:17 a.m.

    No that Mirror's Edge is coming out for PC, someone is bound to make a Mod....
  • Yoshi X100 - December 27, 2008 3:15 p.m.

    I disagree with the Godzilla thing, I think it should be more along the lines of a free roam Grand Theft Auto game where you go on the missions and campaign when you want, build alliances, destroy cities, fight monsters even when your not in campaign, oh and maybe upgrade abilities. Sound Good?

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