The Top 7... Disappointing games of the decade


Year: 2003
Platform: PC
Developer: Sony Online

What we expected: The fulfillment of every geek’s dream: to finally live in the Star Wars universe. Be a Jedi and fight the Empire anywhere in the galaxy! Be a lowly stormtrooper on a Star Destroyer and work your way up through the ranks to command a fleet! Be a Wookiee and swing through the majestic trees on Kashyyyk! Hang out with your secret sci-fi man crush, Han Solo and/or Boba Fett!

What we got: EverQuest… and not even in space. Until the Jump to Lightspeed expansion, Star Wars didn’t actually let you go to the stars. Instead, you ran around a dozen low-poly planets – on foot – that didn’t look anything like the beloved universe. The characters and art style didn’t match, either, with grinding mobs and break-dancing Wookiees taking the place of epic galactic struggles. Worst of all, the path to becoming a Jedi was so convoluted and so time-gobbling that nearly everyone gave up along the way.

Above: That’s either Tatooine or some kid’s dresser with toys arranged on top

Disappointed players left the game in droves, or never bothered trying it in the first place. And when the developers at Sony Online attempted to bring subscribers back with the NGE, or New Game Enhancement, they only made matters more frustrating. Classes were radically revamped and now – lo and behold! – practically anyone could complete Jedi training. What’s stupider than a Star Wars MMO with only a hardcore handful of Force masters? A Star Wars MMO with five million of them, set in a time period during which Darth Vader was supposedly, you know, killing them all off. The game’s balance was totally destroyed, and players who had already sacrificed their social lives to reach Jedi level pre-NGE were totally screwed.

BioWare? The Old Republic? We hope you were paying attention, and understand exactly what not to do in the coming decade.


Year: 2006
Platform: 360, PS3
Developer: Sonic Team

What we expected: Sonic’s glorious return to form… the one that publisher Sega had explicitly promised us after years of pimping our beloved childhood icon in craptastic kiddie ware and street snowboarding idiocy. Initial screenshots showed the Hedgehog blazing through dizzying loops and hoops, leading us to believe that maybe – just maybe – the franchise could work on 3D consoles.

What we got: An insipid storyline filled with bullshit mini quests and more load times than an 18-Wheeler weigh station the day before Black Friday. Rather than focus on actual gameplay or the characters we wanted to see, Sega introduced a horrifically unwelcome human element, then padded the ultra-brief levels with agonizing talk-tasks better suited for a JRPG.

Basically, this game marked the death of Sonic Team as a legendary developer. Before 2006’s Sonic the Hedgehog, even the series’ worst entries had been somewhat defensible. Any redeeming quality found here, however, was grossly overshadowed by the horrendous controls, unfair difficulty and a billion other telltale signs of an unfinished game.

By the time it arrived on PS3 a couple months later – with all the game-ruining glitches still intact – the over-hyped reboot had all but solidified the once mighty mascot’s irrelevance. Sonic had finally worn out his welcome with fans, and this disappointment is most responsible for transforming him into the punching bag we regularly beat on to this day.


Top 7


  • chewsonthemove - August 12, 2012 4:43 a.m.

    How did Two Worlds NOT make this list?
  • RonnyLive19881 - January 3, 2011 11:59 p.m.

    Where the hell is Banjo Kazooie Nuts and Bolts?
  • INFINITYGAUNTLET - July 28, 2010 7:50 p.m.

    Daikatana is just misunderstood. Leave 'im alone! For me, HAZE was a big disappointment. Talk about hype and would've could've should've...
  • FanofSaiyan - January 31, 2010 6:22 p.m.

    Rest in pieces Sonic...
  • soren7550 - January 14, 2010 2:41 a.m.

    A bit surprised that they didn't throw in Perfect Dark Zero. (I personally love the game, but GamesRadar along with a lot of other people seem to hate it w/ a passion.)
  • TheTrooper424 - January 6, 2010 12:12 a.m.

    Prototype should have been on here somewhere : P
  • JosefMotley - January 2, 2010 9:19 a.m.

    this is probably really going to annoy someone, but for the simple fact that both Ico & Beyond Good and Evil were so overhyped as classics not ebnough people bought really made them disappointing when I actually played them. Ico = one irritating badly programmed zelda puzzle inexplicably stretched into a whole game. Beyond Good & Evil = dull stealth game that promises loads and delivers nothing. I hope you guys aren't wrong about Okami as well, that looks amazing, it better be good!
  • GRadarman316 - January 1, 2010 6:38 p.m.

    why you called the sonic reboot a "disappointment", i don't get it i just dont get it, stop dissing sonic and sonic team, just try to play the game okay.
  • njdudek34 - December 31, 2009 11:26 p.m.

    I actually love Too Human. Although it's usually rated a 6/10 i think it deserves an 8/10. I don't get why i'm the only one who thinks so...
  • demonslayer76 - December 31, 2009 12:22 a.m.

    sonic was terrible, and i am ashamed to say that i played it and the franchise will never have a good game
  • crossed23 - December 30, 2009 10:10 p.m.

    DRIVER 3...... That should be #1.
  • Tomsta666 - December 30, 2009 4:17 a.m.

    Fuck you gamesradar. Enter the Matrix was a fun game.
  • hardcore_gamer1990 - December 29, 2009 10:20 p.m.

    There I was expecting 7 sonic the hedgehogs...
  • rxb - December 29, 2009 8:06 p.m.

    Its good to get all this hate of your chest before a new decade. Sonic was truly terrible. Also playing the Army of two demo and resident evil 5 demo changed my mind from day 1 buys to Id rather die.
  • Conman93 - December 29, 2009 7:01 p.m.

    Hopefully next years teased sonic game will be better than this one
  • Logan2911 - December 29, 2009 5:52 p.m.

    I like Sonic I thought it was a good game maybe not to buy but to rent. Too-Human was ok I had fun playing it, but i wouldn't play it again.
  • GwaR - December 29, 2009 5:16 p.m.

    No, I don't think you can do it GR. Not have more fun at Sonic's and Daikatana's expenses in the future? It's too much to ask. If only Duke Nukem Forever had been delayed another year too... Here's to many more years of fun at stupid games expenses!
  • aequitas13 - December 29, 2009 3:43 p.m.

    Have to agree with Galaxies. I was so excited for it to come out, it was my first foray into MMORPGs... After about 3 months, I was still on Tatooine and hadn't accomplished much at all. Finally got to travel to Endor and got raped by a mob of critters that were never in any star wars lore known to me. My account was cancelled after about 6 months when the coolest thing I'd done/seen up to that point was stumble across Mara Jade on some crashed crusier... The game had so much promise, but failed miserably when it forgot to be fun.
  • TedDidlio - December 29, 2009 8:59 a.m.

    I must disagree. I know I'm in the HUGE minority, and to be fair, it HAS been a long time since I played it, and I was a much younger chap when I played it, but.. I genuinely enjoyed Enter The Matrix. It wasn't perfect, but I thought it was tight, looked good for it's time, and was really satisfying once you go the hang of it.
  • jackthemenace - December 29, 2009 8:26 a.m.

    ha, girrlllzzz kissin is hoooot made me laugh like hell XD i'm such a child.

Showing 1-20 of 50 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000