Despite these problems, the game is by no means a disaster. In fact, it’s a decent sequel to a decent original. Gameplay is certainly extremely formulaic - pick your way through sewers/alleyways/rooms until reaching an open area for a massive scrap, a course of events that pretty much repeats itself until the end of the level. But the shooting, which includes Halo 2-style dual-wielding, manages to hang together perfectly well and does enough to satisfy an itchy trigger finger. And the monsters are nicely designed. Especially when you’re blowing chunks out of them.
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