GamesRadar - Updates, 06 Jun 2014 11:00:00 -07008 most tragic video game ghosts, 06 Jun 2014 11:00:00 -0700;s grimmest Grim Reapers<p> <a href=""><span class="cms_image "><img src=""/></span></a> </p><p>Chances are you'll die one day. And before that time, being as you're reading this site and all, you'll probably play some videogames. And while this month's Darksiders II gives a starring role to the Grim Reaper, it's far from the first title to feature variations on the character. With Halloween long months away, the time's right for a spooky trip through gaming's afterlife...</p>Fri, 10 Aug 2012 10:06:59 -0700 Sims 3: Into the Future gives you consequence-free time travel, 04 Oct 2013 09:00:00 -0700 Sims 3<p>The Sims 3 development team are apparently taking tips from the forthcoming opus Spore, and are promising more features to appeal to so-called hardcore gamers. The first of these new additions will be a more open, seamless world for your Sims to inhabit. Rather than being trapped in a pit of your own virtual filth, with only a few token public areas (shops, parks and the like), you&#8217;ll now be able to wander across the lawn and have a</p>Mon, 21 Apr 2008 13:55:44 -0700 Sims 3 &amp;#8211; hands-on<p>How do you go about improving a game that&#8217;s become, at well over 100,000,000 copies sold, the best-selling PC game franchise of all time? EA Black Box, I&#8217;m guessing, began with another question: Why didn&#8217;t the other six and a half billion people in the world buy it?</p>Thu, 26 Feb 2009 15:40:53 -0800 the art of choreplay in The Sims 3 Ambitions<p>In The Sims 3, our kitchen is sparkling, our bills have all been paid, and our virtual self is up for a promotion at the local hospital. Meanwhile, in the real world, our dishes are dirty, the bills are piling up and we kind of smell. It&#8217;s funny how we find ourselves compelled to do for our Sims what we&#8217;re too lazy to take care of in the real world &#8211; and from the looks of things, our obsession with The Sims is only going to get worse when Ambitions, the latest expansion for The Sims 3, releases later this year&#8230;<br> <br> <a href="" target="_self"><img title="" border="0" alt="" src=" 3 ambitions preview/ts3ambitions_doctor3--article_image.jpg"></a>&#160;</p> Tue, 11 May 2010 02:50:39 -0700 Sims 3 &amp;#8211; What&#39;s new for consoles<p><a href=""><img title="" alt="" src=" 3, The/Bulk Viewers/360 PS3 Wii/2010-06-14/ts3_console_woohoo07a--article_image.jpg" border="0"></a></p> <p>Oh, nobody cares, you say? Anyone who cares enough about Sims 3 to be reading an article about it on this illustrious site has probably already been playing the PC version for over a year now? How cynical you are today, dear reader!</p> <p>Having never played a Sims game in my life, I simply don't share your healthy skepticism for the first current-gen console release&#160;of the Sims franchise. Did you know EA has added karma powers to the console version? What are karma powers, you ask? I'm glad you asked that. Well, they're powers you can use to do cool things with your simulated people &#8211; like call a meteor strike to burn your neighbor's house down while you turn up your charisma to get lucky with his wife...</p> Wed, 21 Jul 2010 18:44:27 -0700 Sims 3: Late Night &amp;#8211; Good clean debauchery<p><a href=""><img title="" style="PADDING-RIGHT: 0px; PADDING-LEFT: 0px; PADDING-BOTTOM: 0px; PADDING-TOP: 0px" alt="" src=" 3, The/Everything else/Sims 3 Late Night/PC/2010-08-16/TS3LateNight_HotTub_Skyline--article_image.jpg" border="0"></a> </p> <p>The Sims franchise has always taken place in an idealized world, with your Sims enjoying huge houses with nice yards in a relaxed neighborhood with a small town feel. But it's always been limited to the suburban ideal &#8211; what about those of us who want to vicariously live the big city fantasy? Enter the Late Night expansion for Sims 3, where you can design a penthouse in the sky with a hot tub on the roof, the perfect spot for skinny dipping with vampires&#8230;</p> Mon, 16 Aug 2010 16:00:13 -0700 Sims 3: Late Night &amp;#8211; &amp;#8216;Vampires won&amp;#8217;t be like Twilight,&amp;#8217; declares associate producer<p><a href="" target="_self"><img style="PADDING-BOTTOM: 0px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; PADDING-TOP: 0px" title="" border="0" alt="" src=" 3, The/Everything else/2010-09-07 - Vampire Preview/TS3_LateNight_vampiretransformation--article_image.jpg"></a><br> <strong>Above: Vampires will take over the night in the latest Sims 3 expansion. Find out how the new system works inside</strong><br> <br> Find out how Late Night&#8217;s vampire system will change the way you play The Sims 3 forever as we paint the town red&#8230;</p> Tue, 07 Sep 2010 22:07:21 -0700 What it&amp;#8217;s like to be a celebrity in The Sims 3: Late Night<p><a href="" target="_self"><img style="PADDING-BOTTOM: 0px; PADDING-LEFT: 0px; PADDING-RIGHT: 0px; PADDING-TOP: 0px" title="" border="0" alt="" src=" 3, The/Everything else/2010-09-15 - Late Night Exclusive/TheSims3_LateNight_CELEBRITY--article_image.jpg"></a><br> <strong>Above: Find out how to deal with the paparazzi as we gossip about the lifestyles of the rich and famous in The Sims 3: Late Night</strong><br> <br> The Sims 3 Late Night is the biggest and most ambitious expansion for series since Ambitions. EA&#8217;s Sims team has gone vertical, replacing the suburban flatlands of the original with a city full of towering skyscrapers, packed with penthouses and chic roof top nightclubs. But at the same time, The Sims team is also going back to the roots of the series as a life simulator in Late Night, adding a ton of new ways to approach the night, including a celebrity system, three new instrument skills that combine to form a band, the mixology skill and plasma sucking creatures of the night.</p> <p>GamesRadar recently got a chance to speak with Grant Rodiek, associate producer for The Sims 3 Late Night to find out more about the new celebrity system. Find out what it&#8217;s like to be rich and famous and how the new career will change how you play The Sims 3&#8230;</p> Wed, 15 Sep 2010 17:47:38 -0700