The Secret World - first look

Though the game is in no way card-based, Tornquist compared skills in the game to a card deck - you can only have a certain hand at any one time, but you'll have the option to step out and shuffle that deck when you want to change things up. We're imagining something similar to Guild Wars' skill-based system, where you simply unlock new skills and then equip them at will. Also like Guild Wars, combat will be fast-paced and reactive, with no auto-attacking.

If dumping levels and classes sounds a bit ambitious, rest assured that Funcom's scope doesn't stop there. Tornquist frequently referred to The Secret World as "beginning where other MMOs end," noting the lack of grinding and the ability to jump in and play with players of all skill levels. Have friends who have been playing for six months? Sure, they may have some more powerful skills and weapons, but you should still be able to tag along on their adventures from the start.

The Secret World's large open world contains a linear storyline, but you're enabled to leave that and wander on your own at any point. If you do want to follow the plot, the main storyline should be fully solo-able, although it will take longer than it would if you’d had buddies to help. Because there is no level grinding in the game, missions don't need to funnel you toward endless monster-killing like the quests in most MMOs. There will also be missions that require puzzle-solving, interacting with the game's fully-voiced NPCs, and more.

Of course, if The Secret World truly begins where other MMOs end, then we had to ask ... how does this MMO end? Tornquist laughed and assured us that there is an endgame in The Secret World, including some repeatable content and difficult group-based instanced areas. The storyline has a set ending, but there's a cliffhanger that will hopefully lead into expansion packs and future content.

Instead of trying to take on the seemingly unbeatable behemoth that is World of Warcraft, The Secret World is being propped up as something very different. It's an MMO that can appeal to players who are burnt out on WOW and traditional, grind-based RPGs, or as a second MMO while they play something else. Of course, until Funcom begins to show actual gameplay - hopefully later this year - it's hard to estimate how successful they will be. But with its mix of mythology, real-world intrigue, and the creator’s storytelling pedigree, we'd be crazy not to be intrigued.

Apr 9, 2009


  • Chris360 - May 13, 2009 7:02 p.m.

    this game looks mental when will it be released in ireland??? anyone have a clue?
  • TheTripleThree - April 14, 2009 1:48 a.m.

    The Graphics looks nice !
  • Gotxxrock - April 12, 2009 1:37 a.m.

    Its for the 360?! MMO on a console... I thought those like... never worked. Hope this does, its very ambitious!!
  • smallberry - April 11, 2009 2:18 a.m.

    Wasn't this supposed to be Dreamfall Chapters? I really want a Dreamfall sequel first.
  • sixboxes - April 10, 2009 1:43 p.m.

    wow... Funcom, you officially have my attention.
  • JohnnyMaverik - April 10, 2009 5:10 a.m.

    If Tornquist is working on it then it'll atleast be good if not exemplary. Still... not another bloody cliffhanger -_- im still waiting for dreamfall's sequil.
  • eldemoncactus - June 3, 2009 4:41 p.m.
  • oXDracoXo - May 6, 2009 3:04 p.m.

    Wooooo is it ganna b like a horror Rpg if it is i cant wait it will b fun looking at the cool stuff
  • ShtKkr - April 14, 2009 5:30 a.m.

    wow.... this seriously looks like just the thing I have been waiting for... so far I cant wait.
  • GordanMFreeman - April 13, 2009 12:32 a.m.

    this world isn't so secret now is it =D
  • ALocalPro - April 11, 2009 9:04 p.m.

    Its for 360 as well.. looks like great concept
  • Pyro240 - April 11, 2009 12:18 a.m.

    I'm guessing this is only for the PC, considering it's an MMO. Sounds great though. Good ideas stuck in there.
  • curtw_819 - April 10, 2009 1:36 a.m.

    lov this game already... my friend told me about it earlier and look! a first look if this game doesnt hav a monthly fee ill be the first to pre-order
  • mman36 - April 10, 2009 12:45 a.m.

    looks pretty sick. Hope it doesn't have a monthly fee- especially if it's solo-able. reCaptcha: doctors these
  • Mavarious - April 10, 2009 12:39 a.m.

    sounds interesting for sure, but I don't know if I'll be a huge fan of what sounds like a more PvP-centric game. I'm one of those people that likes to explore, kill monsters, level, and gain achievements for personal satisfaction. Still love PvP and when a game successfully combines PvP and achievements and progress then they hit the motherload in my book. and if this is a hero game there damn well better be flying and flying combat. And Guild Wars does have auto-attacks.
  • jamminontha1n2 - April 9, 2009 11:35 p.m.

    If funcom can deliver on this experience they are talking about, this will definetely be a must buy for me.

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