The problem with D-pads and how a rumoured new 360 controller might fix it

25 years of D-pads and still not right?

Words: on August 31, 2010

Xbox 360's controller is almost universally hailed as one of the best joypads ever made. Its smooth ergonomic curves, twin analogue sticks... it's all great. But that D-pad sucks. After the abysmal launch design, Microsoft even changed it on the quiet and it still sucks, only now not as much. It's a challenge to navigate the on-screen keyboard, let alone play a fighting game with any degree of finesse. So it's little surprise to hear a rumour that MS is readying a brand new D-pad design for Christmas. But even if it isn't true, why has it been so bad for so long?

For years, Nintendo owned the patent for the 'cross' directional button. One cross-shaped button, see-sawing on a central pivot, is a design that's been exclusive to Nintendo machines. Sony cleverly got round this problem by using a similar system, but separating the four points with plastic to give the appearance of four separate buttons. Clever.


Above: The NES joypad with its iconic 'cross' design. Cleverly inset to avoid patent infringement on PS3

But as any fighting fan will know, using the DualShock for fireball motions can cause severe blisters. In theory, then, a larger, circular D-pad with a smoother surface should be perfect. Just like the 360 pad's right? Wrong.


Above: Opinions are like D-pads - every controller has one. The 360's D-pad is far from perfect though

Microsoft's D-pad is too easily tilted to the sides. If you push on what you believe to be 'down', the elevated circle will almost always tilt left or right as you do, resulting in a diagonal movement instead. So MS has reportedly gone back to the drawing board and come up with a very original idea.

Rotate the D-pad 90 degrees and it will now pop up from its burrow, so it's protruding out from the joypad, more like a stick. Movement should now be that much more exaggerated, so you can fireball all you want with easy rolls, or tap in commands for dragon punches. Sounds great.

Of course, we've had 'fighting pads' before. There's a six-button Street fighter IV controller for 360 already available, and Capcom released a PS2 pad with six buttons to celebrate Street Fighter II's 15th anniversary. Both bore more than a passing resemblance to the Sega Saturn pad, which is probably the best fighting pad of all time. It featured a slightly elevated yet chunky D-pad and six face buttons, yet still had two shoulder buttons to spare.


Above: (clockwise from left) PS2's 6-button pad looks very much like the Saturn's standard controller. The recent SFIV pad is available right now and aims to be the ultimate fighting pad

Nintendo's very clever 1985 patent expired in 2005, but nobody's raced to implement it into their controllers. Maybe everyone thinks it would be a backward step to revert to what looks like a four-way d-pad, even if it isn't.

At least Microsoft is trying to do rectify the final problem with its superb controller. It's unclear whether this rumoured 'pop-out pad' would replace the existing pack-in model or be a separate accessory specifically marketed as a fighting fan's pad. As long as it doesn't pop out when you don't want it to, it could be a welcome addition to the family.

What do you think? Does the pop-out pad sound like a good idea? Let us know in the comments

31 Aug, 2010

Source: Joystiq

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Platforms:

Xbox 360

27 Comments
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  • GoldenMe

    GoldenMe  - 1 year, 5 months ago  - Report

    How I love a good flame war between fanboy pricks.
  • goldfalsebond

    goldfalsebond  - 1 year, 5 months ago  - Report

    wow, this WOULD turn into a console war. WHO CARES? both consoles have pros and cons, which is why some people customize their own controllers with parts from both. The triggers on the 360 are better because they curve inward, providing slightly better stability. The sticks themselves are better on the ps3 because they are rounded, giving better leverage, however the layout of those anolog sticks are better on the 360.
  • oufour

    oufour  - 1 year, 5 months ago  - Report

    can't just use the analog stick?


    oh well, this doesn't affect me. i can't use D-pads anymore. other than traversing menus or changing weapons i never want to touch the D-pad, too akin to the analog.
  • DrHorrible

    DrHorrible  - 1 year, 5 months ago  - Report

    I barely use my PS3 purely because of the controller. They're just too damn small for my hands and I end up getting cramp after a while, the triggers aren't shaped like triggers and my fingers slide off them too often. I tried putting on some clip-on triggers but they snapped after a week or so.
    On the plus side, because they don't weigh too much, when I get pissed off and throw them across the room, their lack of mass means they don't really damage things too much.
    If I had the money I'd pay Ben Heck to stuff me a Dualshock3 inside an Xbox controller.
  • StrayGator

    StrayGator  - 1 year, 5 months ago  - Report

    Whaddya know, Maj. Hryb uploaded a video that confirms the rumor.
    http://youtu.be/kz6aTTKE6hE

    Dunno if the captcha says "doliathy 101" or "doliathy lol"
  • Thuperman

    Thuperman  - 1 year, 5 months ago  - Report

    Too bad the D-pad on nintendos controllers are the only thing thats good on them, they havnt had a great controller since SNES
  • n00b

    n00b  - 1 year, 5 months ago  - Report

    to hell with all of you!
    the game cube controller and the almighty A button is the best controller invented by man. in fact it was the god's gift to man
  • CoryRX8

    CoryRX8  - 1 year, 5 months ago  - Report

    Wow, defensive aren't we? To those of you who are calling me a fanboy, you should all probably take a good look in the mirror. I bought all three consoles at launch, and play all three regularly. I'm just calling a spade a spade here. And shagnasty, I'm not so sure that you even know what pretentious means.

    First of all, I didn't "insult the PS3 at every turn". I'm not anti-Sony, I'm anti-fanboy, and comments like "nothing beats the PS3 controller" when it has several very clear negatives is going to get a reaction. I love my PS3, but I can't stand Sony's stubborn refusal to update their controller design. They MAY have attempted it with the boomerang... assuming the boomerang was ever a functional prototype to begin with. Nobody ever used it, so we have no idea.

    I can't stand the PS3 controller because the analog sticks don't recenter themselves well, the symmetrical layout doesn't make sense because it's counter-intuitive to have the PRIMARY control method way out of the way like that, the poor trigger mechanisms on L2 and R2 don't spring back to the neutral position well, and the rubberized domes on top of the sticks tends to wear away fairly quickly. The D-pad, while better than the 360's, is still less precise than Nintendo's and arguably the original Xbox's, and is one of the least comfortable D-pads that I have ever used. In short, when I hold the PS3 controller I get the feeling that I'm holding a 15-year-old design that nobody has really ever updated because it was cheaper to just say "good enough, people will buy it anyway". If Nintendo had that attitude, we'd still be dealing with analog sticks like the N64's, where you can feel the springs inside popping loose every time you rotated the thing.
  • EliteM0nk3y

    EliteM0nk3y  - 1 year, 5 months ago  - Report

    @notallgoodnameswheretaken: "curve upwards" WTF? How do they curve upwards (hint: they don't).

    Even after using the Dualshock for over 10 years, I still find it impossible to get good at games with it, more specially FPS. The analogue sticks are too close to the center and make it uncomfortable to use for long periods of time. And everyone knows the the DS2 is superior to the DS3.

    And I do not fail at gaming. When I played Star Wars Battlefront 2 on the PS2, I was absolutely terrible. Then I got it for my Xbox 360 the next week and I was 10X better on that. Even now playing that game on the PS2/old PS3 I still am not as good as I am on the Xbox 360.
  • montyburns

    montyburns  - 1 year, 5 months ago  - Report

    hahaha... well CoryRX8, you got what you asked for...

    And yes, does not surprise me that Micro$oft is planning to launch a new controller. That means a lot of dollars from fanboys that are willing to pay for everything M$ wants them to pay for.
  • Channel4

    Channel4  - 1 year, 5 months ago  - Report

    Not sure I understand your description of the rumoured redesign, but it sounds like it will still be awful to use for menus and all games apart from fighters.

    @CoryRX8 - Technically the PS3 controller trounces the 360 one because every single button is pressure sensitive and it has a (useless)motion sensor, so it's hardly still around just to save on engineering costs. Especially since Sony did originally make the boomerang redesign for the PS3. Obviously the shape of the 360 controller is amazing, but apart from the triggers everything else is worse than the DS3. Also how on Earth do you get blisters from the PS3 controller?
  • 510BrotherPanda

    510BrotherPanda  - 1 year, 5 months ago  - Report

    I've only got Nintendo consoles, but I don't see why anyone here really has to start another "console war" over D-pads. If the D-pad isn't any good for Street Fighter, go try out a joystick one.

    Every controller has its pluses and minuses, people. We just learn to live with it and love it.
  • notallgoodnameswheretaken

    notallgoodnameswheretaken  - 1 year, 5 months ago  - Report

    @CoryRX8 I have no idea what you're talking about. For some reason the left analogue stick is higher than the right and the d-pad is where the stick SHOULD be(retarded). Also, the outsides of the analogue sticks curve upward. What the hell is up with that?
  • Kieran712

    Kieran712  - 1 year, 5 months ago  - Report

    @CoryRX8

    Care to enlighten me as to how the PS3 analoges fail? Or is you fanboyism so much you feel the need to insult PS3 at any given turn.

    Anyway I think both controllers are on par, each has pros and cons which can be removed from notice with simple acceesories or sheer play time
  • Shagnasty

    Shagnasty  - 1 year, 5 months ago  - Report

    @coryRX8

    Pretentious little prick, aren't you? The Xbox 360 has been a complete hardware fail this generation. From all the red ring nonsense to those godawful controllers which probably work fine for your halos and maddens where precision doesn't matter. The DualShock has been the standard for the last decade and a half for many good reasons.
  • bball42242442

    bball42242442  - 1 year, 5 months ago  - Report

    Obviously Sony's controller is best if they've only had to make minor changes between 3 systems... you prefer what you're used to, i personally hate everything about X-Box, including their fat controllers.
  • EliteM0nk3y

    EliteM0nk3y  - 1 year, 5 months ago  - Report

    @danteik: except the 360 controller (although the PS3 does have a better D-Pad)

    I have personally learned to like the D-Pad, especially after player over 300hrs in Fallout 3.
  • CoryRX8

    CoryRX8  - 1 year, 5 months ago  - Report

    @danteik

    I think you mean everything beats the PS3 controller. The 360 D-pad may not work well, but it's never given me nasty blisters like the awful Sony D-pads do. When you add in the spongy triggers, idiotic analog layout, and flimsy construction, you've got the worst controller design from the last two generations. Why Sony stubbornly clings to the awful Dual Shock design is beyond me.

    Actually, it isn't beyond me... the engineering is already paid for, so Sony is calling it "good enough".
  • batmanboy11

    batmanboy11  - 1 year, 5 months ago  - Report

    I don't really want to pay for another controller, but I will if that means I get a good d-pad. Why did it take 5 years?
  • SumthingStupid

    SumthingStupid  - 1 year, 5 months ago  - Report

    the 360 controllers and headsets suck big time
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