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The most disappointing games of 2010 - GamesRadar's editor choices

Hydrophobia

David Houghton: It wasn’t just that Hydrophobia was a piss-poor game. The whole debacle was bloody insulting to boot. Dark Energy Digital, Hydrophobia’s developer, had made one hell of a song and dance out of gaining publicity with the thing over the years. It had gained countless hyperbolous preview pages by pressing all the right buttons. It was an indie developer, and a British one at that. It was turning the idea of an XBLA game on its head by using the format to put out a full-scale, third-person action game. Not only that, but it had developed a groundbreaking new water rendering technology that was going to blow us all away. It was the little developer that could, and good lord did we love it for that.


Above: Groundbreaking, uh, something-or-other

But then its game turned out to be a load of half-arsed misery, borked controls and obnoxious voice-acting. And Dark Energy essentially told those of us in the games journalism fraternity who reviewed it negatively that we were unprofessional for not liking it. And when it lost that fight, it used the very criticism it refuted as publicity for its relaunched, “fixed” version of the game. My mouth. It still tastes bad.


Star Wars: The Force Unleashed II

Matt Cundy: Despite the disappointing lack of any opportunity to murderise wimpy Jedi younglings, the first Force Unleashed laid some promising foundations. A bit like the first Death Star, it had its faults, but with a few tweaks and twiddles the next one could be bigger and stronger and better. I had high hopes for the sequel. But, ew... what happened LucasArts? I found that trudging through boring environments fighting the same enemies with the same attacks over and over and over in Force Unleashed II proved only slightly more enjoyable than being vigorously tongue-loved by Jabba the Hutt. And I don't imagine that having a perverted pipe-smoking slug abuse you with his slobbery mouth muscle is enjoyable.


Above: Well hello there, fanboy-pandering, utterly pointless Yoda cameo

Like a true Star Wars idiot I dutifully played to the end, hoping for something good to happen. But all I got was a boss fight with Darth Vader so tediously drawn out it made journeying through the Sarlacc's digestive tract seem like completing the Kessel Run in less than 12 parsnips. Apparently space vegetables are fast.

Force Unleashed II - not an awful game, but definitely my most disappointing, sad-face let-down experience of 2010. The Force is urine-weak with this one.


The Fight: Lights Out

Nathan Irvine: Wow, what a limp-wristed bout of fisticuffs this turned out to be. The promise of matching PS3’s superb 1:1 controller, Move, with a sort of updated and more violent Super Punch-Out game had my blood pumping for knocking the stuffing out of digital men of varying sizes and ethnic backgrounds. But rather than giving you the rewards for how hard you can throw a punch it binds you to an archaic system of having to level up your character’s skill set and strengths before you can start knocking folk out with haymakers.


Above: The Flail: Spaz Out

In short, your physical exertions have almost zero bearing to what actually happens on screen, bar a ridiculing bout of windmilling your arms. This leaves you knackered and wheezing out swears as you’re pummelled senseless by granite-like foes. Rubbish. I honestly feel more immediate interaction with Wii Sport’s boxing, and that’s saying something. The Fight could’ve been a contender but instead it ended up as a washed-up chump.


Gran Turismo 5

Justin Towell: I hate Gran Turismo 5. I hate the way hundreds of cars look like PSP assets. I hate the menus, the awful shadows, the focus on slow, boring races. I hate the way the cars bounce off each other. I hate being first on the last straight only be pushed off by an AI driver. The way corner cutting isn't penalised in races. I hate the way vehicles you earned in the PSP version can't be used in career mode despite the import function.


Above: The pinnacle of PS3 rendering capabilities. Also: five years of polishing

I hate the way it reduced me to grinding Daytona Raceway for 45 minutes in order to get enough XP to open the final A-spec tier. I hate the damage modelling. I hate the track creator. I hate the unbalanced difficulty. I hate the pretentious presentation. I hate the lack of detail in the scenery. I hate wasting 250,000 credits on a car that can't even keep up with the stragglers. I hate the Top Gear van race. I hate the way it's sold so many copies Polyphony is unlikely to address any of these problems for the next game. Get it away from me, I never want to see it again. I hate it.

Jan 7, 2011

GamesRadar Editors' Games of the Year: 2010 Edition 
The 14 different games that rocked our individual worlds

 

 

The Platinum Chalice Awards 2010 
The best games of 2010, honored with the glittering trophies

 

 

The Anti-Awards 2010 
The worst games of the year, strung up and ridiculed in front of the whole dang internet

128 comments

  • thingreen5 - January 7, 2011 8:09 p.m.

    first?
  • Mattdawarrior - January 7, 2011 8:12 p.m.

    Why all the hate for Alan Wake recently? First it "wins" two Anti-awards, now this? I thought you guys liked it.
  • kyle94 - January 7, 2011 8:15 p.m.

    Honestly, I haven't paid many of these games (some of them I do have, just that I have a huge list of games to play. For example, I have Super Mario Galaxy 2 and I'm still only a third through the first game.) However, I kinda disagree with Metro 2033 because it wasn't really that disappointing. I guess it depends on your viewpoint, and whether you're looking at it after beating it or after starting it. I played it not really expecting it to be that good, and was pleasantly surprised. It is disappointing when you think about what could've made it better, but it wasn't really a highly hyped game that everyone thought would be good and then turned out to be horrible. At least, that's my two cents.
  • Zummertime - January 7, 2011 8:25 p.m.

    The only of these games that I played was FU2 (haha FU2 xD). It was a good game that could have been better.
  • el.waxa - January 7, 2011 8:29 p.m.

    I have to agree with Brett and hank those games were both boner killers.
  • Clovin64 - January 7, 2011 8:34 p.m.

    I'm a big fan of Level 5, I loved Dark Cloud 2, I loved Rogue Galaxy and I love Dragon Quest, but all the negative reviews put me off White Knight Chronicles. Granted, I havnt played it yet, but I'm no longer eager to.
  • CancerMan - January 7, 2011 8:37 p.m.

    Thank you Charlie Baratt, I thought I was the only one. I was actually a little excited when Angry Birds showed up on the Android marketplace. Then I found out it was nothing special, for all the reasons you listed. I also agree with your Halo: Reach reveiw completely.
  • skeletalbutton - January 7, 2011 8:39 p.m.

    Did anyone else see that Rock Band 3 discount. A whole three cents!
  • gilgamesh310 - January 7, 2011 8:39 p.m.

    Jeez is David Houghton the only intelligent person at gamesradar. He seems to be the only one to actually understand Alan Wake for what it is as well instead of just being completely ignorant about it. Halo Reach was the only Halo game that I truly liked as well. That was mainly because of the fact I knew not to expect an earth shattering game this time after being so dissapointed with the eariler ridiculously overrated games in the series. So what if Kat dies randomly, it's war for christsakes, I mean seriously come on! Reach had easily the best most mature story in the whole Halo series and since when do FPS's need to have vehicle sections in order to be good.
  • potpan0 - January 7, 2011 8:46 p.m.

    I never played Metro 2033 but I did read the book and watch an LP of it. I think it would have been improved if it were more of an action RPG. You could start in one of the unused areas in the book (just look at the map, their were loads) and the first quest is to get a passport. It would have been a lot better then a straight up FPS.
  • WickedSid - January 7, 2011 8:50 p.m.

    Save some of that hate for the WOH there Justin.
  • solsurvivor - January 7, 2011 8:51 p.m.

    @Keast, You hit the nail on the head with Bayonetta. I felt the exact same way--terribly-contrived cut-scenes and the worst Japan-a-pop music I could imagine hitting me all at once. I couldn't begin to give the game a fair shake with that kind of an intro. I was testing it on the PS3 to boot.
  • n00b - January 7, 2011 8:52 p.m.

    @Matthew Keast i absolutely loved bayonetta. the combat, the music, the art direction, the way how it does not take its self seriously but i can see how it's not for every one. and ya the intro did drag on a bit long
  • spawny0908 - January 7, 2011 8:53 p.m.

    My biggest disappointments was Bioshock 2 (NOT a worthy successor to the first) and Crackdown 2 (just God awful).
  • GamesRadarCharlieBarratt - January 7, 2011 8:54 p.m.

    @CancerMan You and I need to form a support group.
  • Ded - January 7, 2011 8:56 p.m.

    Aren't opinions fun!?
  • danielbrb - January 7, 2011 9:06 p.m.

    Charlie Barratt. Your opinions on Angry Birds is what made me sign up for an account on Games Radar, just so I could comment. I agree with you more than 100%, if that's even possible. I can't and don't understand what's up with all the worshiping of Angry Birds. I've played it before, so it's not like I hate it just because it's popular. It's such a dumb, not fun game. Congratulations on your choice for most disappointing game. You made me sign up.
  • Ilyere - January 7, 2011 9:07 p.m.

    Interesting that some of you would choose the 'big-name' games for this list...
  • Bitchslapthehomeless - January 7, 2011 9:13 p.m.

    I've got to agree with Alan Wake. I really, REALLY wanted to like that game, but the repetitive fighting and clunky controls kept me from enjoying the game. I just couldn't get into it, which is sad because it reminded me a lot of Silent Hill 2, but alas.
  • oryandymackie - January 7, 2011 9:17 p.m.

    HOW CAN YOU HAVE OPINIONS?

Showing 1-20 of 128 comments

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