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Legend of Zelda: Four Swords Adventures review

AT A GLANCE
  • Party game and Zelda? In one place?
  • Simple graphics still have appeal
  • Actually worth the connectivity trouble
  • Four GBAs? Four link cables? Sigh
  • We loved Link to the Past, but c'mon
  • If you're dedicated, this is a short legend

Like all connectivity-driven titles, Four Swords needs multiplayer to stay alive. Once you make it past that small hurdle, there's no denying the perfect design of vintage Zelda. At first it seems like an unnecessary shoveling-out of Link and his left-handed exploits, but just see if you don't crack a smile when you're glaring down at all those losers from the top of your towering Force Gem collection.

More Info

Release date: Jun 07 2004 - GameCube (US)
Available Platforms: GameCube
Genre: Role Playing
Published by: Nintendo
Developed by: Capcom
ESRB Rating:
Everyone: Mild Fantasy Violence

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