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More action-heavy than the previous games in the Spyro series, Beginning has players whomping almost non-stop on giant frost monsters, floating skeletons and semi-intelligent, dynamite-hucking gibbons. Here, the game offers a series of air- and ground-based attacks, including combination strikes, but seems content to provide an endless blur of monsters that can be handled with simple tail-whips.
It's suitably mindless fare, and only really bogs down when enemies clog the screen and the game - which loves its speed lines and crazy particle effects - tends to make it all but impossible for players to see what's going on and who, exactly, is pummeling who.
|Expected release date:||
10/10/2006 (GBA) 10/10/2006 (GameCube) 10/10/2006 (Xbox) 10/10/2006 (PS2) 10/10/2006 (DS) UK
October 2006 (GBA) October 2006 (GameCube) October 2006 (Xbox) October 2006 (PS2) October 2006 (DS)
|Available Platforms:||GBA, GameCube, Xbox, PS2, DS|
|Developed by:||Krome Studios, Amaze Entertainment|
Everyone: Cartoon Violence
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