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The Godfather review

AT A GLANCE
  • Plenty more to do
  • Characters act more realistically
  • Pretty faithful film adaptation
  • Missions still repetitive
  • New York still artificial
  • Michael Corleone still not Al Pacino

Thankfully, there's a lot to distract from the streets. The clockwork crowds roaming them are a lot more responsive, and will actually crowd around and hoot if you start a fight. They'll also get up to less friendly dealings, and you'll often have the chance to foil muggings and earn a little reward.

The shopkeepers you'll lean on for protection money - your main source of in-game income - have a little more depth to them as well. A lot of them can still be bullied into submission by smacking them around or pulling a gun on them, but all the new destructible objects give you inventive ways to destroy their businesses and get them to play ball. And sometimes, they're actually eager to make a deal, provided you'll just go and do something nasty to someone who's been harassing them.



More Info

Release date: Mar 21 2006 - Xbox, PS2, PC (US)
Mar 24 2006 - Xbox
Jun 30 2006 - Xbox 360
Mar 24 2006 - PS2, PC (UK)
Available Platforms: Xbox, Xbox 360, PS2, PC
Genre: Action
Published by: Electronic Arts
Developed by: EA Redwood Shores
ESRB Rating:
Mature: Blood and Gore, Intense Violence, Strong Language, Suggestive Themes

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