16. Silent Hill 2
KCET | Konami | 2001
The greatest of all Silent Hill chapters, this chilling survival horror sequel returns to the mist-streaked town of nightmares with a new and even more disturbed and disturbing cast
What made it so great?
The magic of the Silent Hill series lies in its talent for finding a fine equilibrium of claustrophobic tension, intangible dread and good old schlock-horror spooks, and Silent Hill 2 provides a gripplingly horrific blend of each style of scare. But it also holds the best balance between pick-axe swinging combat and blind, fleeing terror, wrapping it up in a deliciously obscure plot that squirms just out of the reach of your understanding like a slimy bar of filthy, pitch black soap.
Hero James Sunderland has traveled to the town of Silent Hill after receiving a letter from his wife Mary. Alarmingly, she's been dead for years. An assortment of odd characters awaits, from the creepy Maria - who resembles James' dead wife far too closely for comfort - to an irritating young girl called Laura, who wanders miraculously unharmed through the monster-infested streets.
Silent Hill 2 offers many of the series' stand-out gruesome and unsettling highlights, including the constant pursuing menace of the disgustingly fantastic Pyramid Head; the insane double-legged mannequin-things; the five-minute-long stairway descent and a heart-stopping moment when James witnesses Pyramid Head's murder/rape of one of the game's maggoty-white, sausage-skin fleshbag beasts. It's a dark and challenging voyage into a fevered nightmare, and a strong contender for the most psychologically disturbing game ever made.
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