The first 90 minutes of Zelda: Spirit Tracks

The first temple

No doubt about it, Phantom Hourglass was pretty damn easy. Spirit Tracks, so far, seems to follow that course with a cakewalk first temple designed to wean newcomers on the inner workings of the Zelda universe. As usual you’ll find one new item per temple that’s used for puzzles and/or battle. In this case, you find a whirlwind blower that pushes items out of unreachable areas (a dangling key, for example) and disperse poisonous gas left behind from dead enemies.

Above: Hey, there it is 

Everything else is similar to Hourglass. General layout, sound effects and annotatable maps all return, making any trip through the dungeons a bit easier than the menu surfing required on the console versions. Before long, we were at the boss, a giant flying beetle named Stagnox.

Above: Obviously armored in the front, but his butt is oh so soft 

Stagnox flies around trying to swipe at you, and after you’ve stabbed him a few times he’ll take to the air and drop worms down onto the battlefield. We won’t spoil the tactic used to take him down, but remember you have a windmill that can pick up and toss items…

The summary

Spirit Tracks’ initial announcement left us puzzled. Most people disliked the sailing in both Wind Waker and Hourglass, so why replace that, which was open and free, with trains that have to stay on a locked course? Sadly, we can’t exactly answer that yet, as the train sections weren’t available to play. The rest, however, is classic Zelda. And thanks to a few much-needed gameplay tweaks and a snappy set of characters with fun dialog, Tracks will undoubtedly be another strong addition to the franchise.

Assuming the train parts are no more obnoxious than sailing, at least. Look for our full review this December.

Nov 6, 2009


  • XBLsponge - November 17, 2009 7:30 p.m.

    aww, look at the angry midget with two hats, how can he possibly be evil? besides he looks like a leprechuan and even better he has two hats so that means you get twice the gold (or ruppees)yaaaaay!!!
  • Cyberninja - November 8, 2009 10:57 p.m.

    unless the train messes the game up i can see it getting a 8,9,or 10
  • Conman93 - November 7, 2009 9 p.m.

    This is my No1 christmas game along with Crack in Time. This over modern warfare anyday @sausagelozenge YES!!
  • protospasm - November 7, 2009 7:22 p.m.

    I for one can't wait for the standard thematic dungeon exploration tied together with a quirky overworld exploration mechanic. Also, in this incarnation, I hope that Tingle's made of glitter and cuckoos gang rape you. You know, updating the classic and all that... (Any word on Multiplayer, like the Knights vs. Link WFC game?)
  • GameManiac - November 7, 2009 4:03 a.m.

    Seriously, what the hell is that guy hiding with TWO hats, devil horns? The two hats thing alone is enough to not trust that guy. looking foward to this game.
  • 510BrotherPanda - November 7, 2009 1:31 a.m.

    Wait, I thought that vitality thing plugs into the wiimote, does that mean you'd need two wiimotes? Humans don't have 4 hands, guys!
  • Cwf2008 - November 7, 2009 12:09 a.m.

    I agree alwaysbetondukelombardi (damn thats a mouthfull), we should have to use the WiiD glasses, Wiimote, Nunchuck, Wii motion plus, balance board, DS connectivity, and vitality sensor, but in a particularly dickish move Nintendo will force you to put in a friend code everytime you take the train. The best part is you dont know the Friend Code!
  • AyJay - November 6, 2009 10:58 p.m.

    Why isn't this game A LOT more hyped? Glad to hear that we won't have to trek through the same massive dungeon over and over, because that was my least favourite part of LoZ PH.
  • oufour - November 6, 2009 10:28 p.m.

    i agree sausagelozange. man, i need a DS bad now.
  • BluePikmin - November 6, 2009 10:10 p.m.

    What can I say, never trust a person wearing two gravity defying hats.
  • alwaysbetondukelombardi - November 6, 2009 9:44 p.m.

    No SausageLozenge It should be a 2D game BUT YOU HAVE TO USE 3D GLASSES!!! (it'll be called WiiD glasses for use with your Wiimote, nunchuck, Wii motion plus, balance board, DS connectivity and best of all the Vitality sensor)
  • SausageLozenge - November 6, 2009 8:26 p.m.

    I want the next Wii Zelda to be cel shaded. Anybody here with me?
  • DEFAULT - November 6, 2009 6:07 p.m.

    "his butt is oh so soft" .....

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