Sport & Auto
- About Future
- Digital Future
- Cookies Policy
- Terms & Conditions
- Investor Relations
- Contact Future
A few new modes exclusive to PSP allow four players to hunker into wi-fi tournaments. One is a mountainside clash to determine the slickest drifts through corners, as angle, speed and skid length are meticulously judged by the game’s robot brains. The winner is whoever elegantly ransacks the most turns. And hysterical whines might reverberate through ears as players urge each other faster in tag-team drag competitions. Here one car flies up the strip, u-turns, then powers back to tag the other car so it can do the same to complete the race.
While multiplayer doesn’t move fast enough for you to put a humongous racing wing on the rear of your PSP, and sometimes slips to choppiness, the developers assure you they’re twisting those wrenches to speedify it. Loading times also dragged, but hopefully those will be ratcheted upon as well.
Above: Again, this is a PS2 screen, but for a graphical sacrifice you can have it in the palm of your hand
Personalization-minded individuals might enjoy the 100 licensed vehicles and 300 body kits actually available in Japan, while swappers might revel in online car-trading, browsing garages for rare beasts that their rivals have acquired and taking them with the owner’s approval. Prodigies who craft genius decal arts can trade those too, the moldings automatically hinging to different vehicle shapes.
The game hurtles towards us this spring, and we’ll report more developments on this developing story as the story continues to develop.