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The Darkness II review

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28 comments

  • codystovall - February 7, 2012 7:13 a.m.

    Open world is for games that dont have a story to tell. Linearity first then you can go wild.
  • KnowYourPokemon - February 7, 2012 9:23 a.m.

    My god that comment makes my brain hurt. So you're saying Assassin's Creed, Prototype, Legend of Zelda, Pokemon(referring to Black/White), Mass Effect, Fallout 3, don't have any story to tell? I'm not saying linearity is a bad thing but if every game developer decided to make a game linear just to show the story we wouldn't have games like Deus Ex around, at least, not in the form that we know them. It's all a matter of how it affects the game. It's not as simple as "Do you want a story? Well better have linearity!" and "Want an open world? Sorry but no story for you!"
  • codystovall - February 7, 2012 11:37 a.m.

    Pokemon is linear but becomes progressively open world and you can go wherever you want by the game completion but since theres not much story there little to do besides catching the rares, missions or just battling/training more, which is fun but story is better. I hate zelda, wont even comment on that. Prototype like gta is too open from the start, which makes some people (me) go crazy and not even bother with the story cuz I dont care. Creed was like that but I was a bit interested in the story, and it keeps you from going crazy with borders and "ezio didnt kill people-unsynch" there needs to be a balance and there needs to be more linearity or things just go bonkers.
  • KnowYourPokemon - February 7, 2012 7:07 p.m.

    So basically this came down to "This is my personal preference so this is how it needs to be." Believe or not people have different tastes and that is why these different types of games are out there. If you don't like open world games that's fine but outright saying that open world games are open because they have no story is just a false statement and nothing more. If you prefer linear games they're out there, no need to demand games that tell a good story(despite your personal tastes) be linear just because you don't enjoy it when they're in an open world. Simple as that.
  • shawksta - February 7, 2012 10:16 a.m.

    True, except dont forget Banjo-tooie and Donkey Kong 64, but then again they were made by Rare, whose been downgraded now.
  • GhostbustTyler - February 7, 2012 6:59 a.m.

    You can rip people's spines through their own assholes.... Sold.
  • bboyd - February 7, 2012 6:58 a.m.

    I was a tremendous fan of the original upon release. After playing the demo for The Darkness II, I'm confident it's a buy. It has been a LONG time since a demo gave me so much enjoyment.
  • mothbanquet - February 7, 2012 6:32 a.m.

    I really liked the first one, and though I'm sorry to see it lose some of its nuances in the sequel, it seems worth getting on its own merits. Oh well, right after KoA and ME3 it is...
  • inkyspot - February 7, 2012 7:37 a.m.

    Agree with you, after KOA and ME3, and for me SSX I will be looking to pick this up... hopefully unless another game changes my mind. I will play this eventually.
  • LordofNothing - February 7, 2012 6:30 a.m.

    Good article, completely agree with the comparison to Darkness I. It just dosen't have the same sense of initial magic (dark magic!). But its rare that a sequel keeps that anyways so not to be expected.Looks a lot prettier than I expected...

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More Info

Available Platforms: PC, PS3, Xbox 360
Genre: Shooter
Published by: 2K Games
Developed by: Digital Extremes
ESRB Rating:
Rating Pending: Blood and Gore, Drug Reference, Intense Violence, Strong Language, Strong Sexual Content
PEGI Rating:
Rating Pending

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