The Conduit

Combat is punchy with human weapons and flimsier with the alien tech. Good old-fashioned lead takes men down like men – a puff of red and a weighty fall. The Conduit easily trumps Medal of Honor’s weightless origami Nazis. Alien guns, on the other hand, reek of My Big Book of Sci-Fi Cliche: they have neon bits and look as if they were built out of meat. They’re all oozy and organic, and we don’t know whether to shoot them or try to kill them. And they shoot energy projectiles – the poor man’s bullet.

High Voltage certainly wants comfortable combat: remote calibration is so technical that it makes the Large Hadron Collider look like the Play-Doh Fun Factory. Dead zones (denoting where aiming becomes screen movement) and pointer calibration we’ve seen before, but the multitude of variables that dictate sensitivity are a sight to behold. And in a great move, all the calibration is made in real-time; no menu hassling here, just a tweak and instant effect.

We also quite like the All Seeing Eye (ASE), a device with a similar purpose to Samus’ visors. The orb projects a symbol (the pyramid with an eye motif that appears on the one dollar bill, and amongst conspiracy theorists as the symbol for the Illuminati), and will reveal hidden ciphers etched in walls and uncloak otherwise invisible ‘ghost mines’. So, Samus’ X-ray visor, then? Yes, but it makes nice whirring noises and is pretty and shiny, so we’ll let it slide. A few more gadgets like the ASE could work wonders.

We may seem a bit down on The Conduit, but only because the image built up by other press is a disappointingly false one. The Conduit does have moments of serious goodness – a rare blast of adult on Wii, nice chunky pistol play, grenades that explode on contact with enemies – but this is no reason to forgive level design that would make Doom 64 snicker. Of course, this is easy to change and – as we mentioned – we’ve only played one level. But if The Conduit is going to fill the boots some people have made for it, it needs to find its feet first.

Nov 13, 2008


  • Cernunnos - November 20, 2008 4:44 p.m.

    why do you claim the graphics are nice? they may be nice compared to other wii titles, but even Halo 2 looks (marginally) better than this! thats like saying the "fasttrack" is super-fast OMG!! just because its the fastest traktor. hoping this will turn out good. so far ive found wii's controlls on shoters to be jumpy, imprecise and simplified, hope that wont be the case with this. i feel sorry for all those who have bought wii's. so here's to hoping that NMH and SSB:B no longer will be the only good wii-games. :)
  • MacGyver1138 - November 19, 2008 4:59 p.m.

    Even if this game ends up being bland, at least it is a step in the right direction for the Wii. It could use more "adult" games, or at least more games with depth.
  • grappler51 - November 18, 2008 8:38 p.m.

    This game looks really cool. I hope the gameplay's OK. Finally a hardcore shooter for Wii!!
  • fionnoh - November 16, 2008 10:55 p.m.

    is there an online multiplayer?
  • motang - November 14, 2008 1:28 p.m.

    Looking forward for this one to come out!
  • grimm128 - November 14, 2008 12:50 p.m.

  • moredhel_1 - November 14, 2008 4:12 a.m.

    Thanks for the preview - I for one am quite excited about its potential as not only a powerhouse tech. demo on the Wii that finally shut some fanboyz up, but that it'll actually be a good game, and start to grow a more serious gaming audience for the system. If not, well, there's always World of Goo.
  • DEATHWISH - November 15, 2008 3:32 a.m.

    I thought something like this would happen. High Voltage doesn't have the best record for shoveling out quality games, now, does it? Thankfully, the majority of gamers who plan to pick this one up are only interested in the online multiplayer (myself included). This one surley won't dissapoint.
  • jimsondanet - November 14, 2008 11:39 a.m.

    oh shadow thats the most desperate troll i ever read ouch congratulations im actually vicariously embarresed
  • shadow20 - November 14, 2008 4:37 a.m.

    first one to say first
  • wiisixty - January 30, 2009 2:12 a.m.

    You barely talked about the gameplay! is it solid?

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