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256 comments

  • DEFAULT - July 25, 2009 12:37 a.m.

    asdfsadf
  • Obama69DoctorFunkenstein - July 25, 2009 12:37 a.m.

    Yet another detailed and interesting article Mikel! Of all of these games I’ve played, they’re all not only pioneering, but also hella fun Although some of these influenced games wouldn’t necessarily haven’t existed without their influence (because some of them are spin-offs of pre-existing franchises and they definitely would have just found some other game to borrow from)
  • zymn - July 25, 2009 12:37 a.m.

    a
  • TURbo - July 25, 2009 12:37 a.m.

    1
  • Amnesiac - July 25, 2009 12:38 a.m.

    200 get.
  • zymn - July 25, 2009 12:38 a.m.

    i'm scared
  • DEFAULT - July 25, 2009 12:38 a.m.

    lalala
  • zymn - July 25, 2009 12:38 a.m.

    oo
  • TURbo - July 25, 2009 12:39 a.m.

    I posted like 100 times
  • zymn - July 25, 2009 12:39 a.m.

    ugh
  • DEFAULT - July 25, 2009 12:39 a.m.

    you MIGHT have deserved it
  • InappropriateTouchscreen - July 25, 2009 3:39 a.m.

    StarCraft? Yes, it fine tuned the genre's gameplay mechanics into a very tight package, but I see it more as evolutionary than revolutionary. What about Dune 2? If I remember correctly Dune 2 basically pioneered the core mechanics imitated by modern RTS games such as resource harvesting, the three factions with (some) variations in units, unit/building construction and placement, etc.
  • lucashintz - July 25, 2009 4:29 a.m.

    Damn too late...but great article btw.
  • Greed - July 25, 2009 6:36 a.m.

    Congratulations to the 200th!
  • flyawave - July 25, 2009 12:09 p.m.

    no shenmue??? it practicaly invented qte
  • drewthaler - July 25, 2009 4:47 p.m.

    This list doesn't include Ico or Shadow of the Colossus? For shame. Those two are probably the closest parallels to Citizen Kane that exist. Critically acclaimed, loved by game designers, massively influential, but not a great success with the public. They defied convention and showed that there were ways of storytelling that had never been seen before. And they had some really ground-breaking technical achievements which influenced the rest of the gaming world dramatically - HDR bloom, dynamic exposure, realistic fur, etc.
  • skyguy343 - July 25, 2009 8:34 p.m.

    no Ico or SotC but the ingenuity of this article prevents it from bring a fail. still, moar SotC. way to go mikel
  • JamesT - July 25, 2009 8:42 p.m.

    Only one of the DMC sequels was "middling". Hell, number 3 was in some ways better than the first.
  • IGiveUFunkButt - July 26, 2009 12:57 a.m.

    Oh, and no Killzone? I kid, I kid!
  • honjuden - July 26, 2009 8:16 a.m.

    Such a large list and no Baldur's Gate to be found. Baldur's Gate did things that were unprecedented for western rpgs.

Showing 221-240 of 256 comments

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