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  • CoreyRuehling - October 6, 2014 2:39 p.m.

    I would add the one from 007: Nightfire to the list. Boring and needlessly frustrating. The only time I've entered a cheat code on that game since I was a kid was to unlock the level after it.
  • mitchel-jake-kanton - June 19, 2014 9:13 a.m.

    Primes water level was horribly fun.
  • Kasaix - May 9, 2014 11:41 a.m.

    The underwater wreck levels in AC IV just made me feel dread. They were good, but mostly dreadful.
  • Fireninjastar - July 11, 2013 8:14 a.m.

    Labyrinth is FINE. There's a secret passage to finish act one in under 30 seconds.
  • Datadog - July 4, 2013 9:58 a.m.

    You really took it too easy on Sonic. The "Labyrinth Zone" from the first game is one of the most frustrating experiences in gaming. The game itself is already notorious for slowing you down by putting constant booby traps in your path, but then the Labyrinth Zone comes along: an underwater maze full of booby traps where you need air every ten seconds. This not only requires careful treading, but lots and lots of patience. And the boss battle for the level is, of all things, a chase. This level is the tenth circle of Hell.
  • mitch-cleary - July 4, 2013 7:37 a.m.

    You all forgot about Final Fantasy X when you had only Tidus, Wakka, and Rikku in the little underwater maze and you ran into enemies like they were flies. In addition, having hit the three targets with that spinning shield? If you didn't get it perfect you had to sit there and do it over and over again. Also, what if you didn't train say Rikku or Tidus or both; guess what? Now you're doubly screwed. Worst area of Final Fantasy X hands down.
  • Morethan3words - July 4, 2013 7:30 a.m.

    My addition: KOTOR's brief but horrifically annoying ocean bottom water level. All the technology in a fantasy/sci-fi universe, plus the force, and we have to use a scuba suit designed by Leonardo DaVinci and forced to walk at the pace of an elderly snail. Oh, and for some reason the lightsaber won't work under water, so we're stuck with uncivilized weapons.
  • winner2 - July 5, 2013 6:02 a.m.

    Are you saying the level sucked based on difficulty or how it was so slow compared to the rest of the game? Because I'll agree it wasn't amazing, and also a little creepy personally, but it wasn't difficult.
  • Rub3z - July 4, 2013 5:49 a.m.

    Metroid Prime had a bad level? The way I remember it, the water actually made me terrified of going in and gave me a true sense of fear of what dangers lurk in the unknown... quite appropriate for the game. I had the same sense of fear perusing areas of the map I'd never visited, but knew I'd have to overcome some obstacle to get to... especially if said unexplored space was round, enclosed and/or particularly large. Then with that there was the anticipation, of knowing "Hoo boy, I just know there is some nasty beastie in there waiting for me."
  • PatHan-bHai - July 4, 2013 5:37 a.m.

    There's a flash game which is a parody tribute to retro which has one of the best water levels I've ever played :) Here's the link to it -
  • pokepark7 - July 3, 2013 7:38 p.m.

    I just plain hate slow water levels in which restrict the protagonist from using their full potential :3
  • P0LARCLAW - July 3, 2013 3:20 p.m.

    I actually like the water levels for the Super Mario Bros and Star Fox, however the underwater level in Yoshi's Story was hell
  • FoxdenRacing - July 3, 2013 1:26 p.m.

    The Earthworm Jim underwater level wasn't bad if you had any experience playing Desert Strike. The globe behaved similarly to how the chopper did with 'momentum' on...and hitting the secret 99-second top-up meant you could take your sweet time navigating the maze. It was unforgiving as all get-out, but with practice was one of the tamer ones on the list. Conker's water level can die in a fire, I put the game down for a while because of that accursed thing. [Oh, and they forgot to mention: for a good number of the swimming levels, you're swimming in poo.]
  • fattoler - July 3, 2013 12:10 p.m.

    I... Kinda enjoyed the underwater levels in Sonic, don't know why but I find the reduced pace enjoyable. I mean Sonic IS about speed but it's also about platforming.
  • macrm32 - July 3, 2013 12:04 p.m.

    I know it was short, but the water area of MGS2 was annoying, especially considering the worst boss in the entire franchise was halfway inside the watery maze.
  • Zeedar - July 3, 2013 11:41 a.m.

    Anyone remember Kotor? Oh god... Walking around at a snail's pace on the bottom of the ocean was not difficult, but terribly boring.
  • Swedish_Chef - July 4, 2013 2:25 a.m.

    Yeah, probably the worst part of the game IMO. At least there was that crazy guy hiding in a locker you could kill for fun though.
  • winner2 - July 3, 2013 11:35 a.m.

    I just remembered the water levels from Greendog on the genesis. Fuck.
  • shawksta - July 3, 2013 11:33 a.m.

    I love how the comments from back then are still here XD This list was great, i remember getting sick the first time i played conkers bad fur day and had to go to the Water in the farm after a cow poops in it. Eh, Ocarina's Water Temple is more or less Tedious
  • ysl-ultd - July 3, 2013 11:13 a.m.

    Guild Wars 2, Under water level on fractals, hated that shit because it was complicated. Now they fixed it, as long as one in the group makes it alive.