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RTS working on a console for the first time! Accessible controls! Exciting presentation! Yawn. The number of times such claims have been satisfyingly fulfilled is roughly similar to the number of people still playing Halo Wars. But while it’s easy to be dubious, Ubisoft’s RUSE is coming at the genre from a mighty interesting angle. Eschewing the “Build loads of units, spam enemy” approach for something much more sneaky, RUSE is about bluffing your opponent with cunning, misdirection, and plain old cheating. Ubi just announced a delay though, so there’s a chance it won’t arrive ‘til 2011.
Rage will be the first proper new series from id Software since 1996. This alone has us aching to play the upcoming post-apocalyptic survival shooter from the folks that brought us Wolfenstein, Doom and Quake. Early screenshots that show off id’s new Tech 6 engine look amazing - and early preview coverage paints a gritty picture of a story-driven game with exploration aspects, vehicle combat, and of course, lots and lots of shooting.
We’ve always wanted to be able to say that we whooped Batman’s ass – and with DC Universe Online’s upcoming release, we just might also be able to say that we whooped Batman’s ass in his own Batcave with a raid party of fellow Legion of Doom villains. It’s too soon to tell if DC Universe Online can rival other popular men-in-tights MMOs like City of Heroes or Champions Online, but DCUO has the official character licenses, which may just make all the difference.
If you wanted to be a part of the early ‘90s games industry, you had to have a mammalian mascot who starred in a 2D Mario/Sonic rip-off. You just had to. Konami’s effort, an armored possum with a bitchin’ jetpack, was one of the few standouts yet still faded away in the 3D era. This year Sparkster returns for what we hope is a sword-swinging, fire-blasting throwback to the old days in the best possible way. Bonus points if the music is half as good as the SNES game.
With Tony Hawk in an absolute shit state, Skate's pretty much free to clear up. That said, it'll be interesting to see how EA's series will continue to innovate after 15 games and avoid the same problems as its rival. For now, though, the third entry looks like it'll remain reassuringly gimmick free, with focus firmly on the continued refinement of what is already a pretty sublime skating experience.
The promise of a huge, MMO-esque JPRG where you have the power to transform into a towering, ultra-strong robo-knight is certainly enticing. Plus, WKC offers 50 sidequests that are playable online with up to four players co-op. From what we’ve seen so far though, this one might have some problems, like awkward use of your custom-created avatar in the main story quest, as well as the knight powers being MIA in multiplayer. So while we’re still eager to see the final product, we recommend anticipating this one with caution.
Take a good look at that screen, because it might be the last time you see or hear from Resonance of Fate. Though its development pedigree includes people responsible for Valkyrie Profile 2, Vagrant Story and various Star Oceans, it’s coming out the exact same day as Final Fantasy XIII. Sorry Sega, but all the battle systems in the world won’t help you compete against something like that. That’s the main reason we’re interested – what if it turns out to be a great game and gets buried?
As a little Sesame Street style game, tell us which of these four phrases doesn’t fit usually with the other three: Gorgeous visuals. Hardcore action. Online multiplayer. Wii game. Got it? We’re sure you have. But the operative word in the riddle above is “usually”, because in this case Capcom has wedged all four merrily together with not a hint of respect for convention. An action RPG that sees you battling huge great beasties as part of a three-man online team, Tri is the latest in Capcom’s long-running and much-loved franchise, and is so far the best-selling third-party Wii game in Japan.
With its ICO-like haze and puzzle-platform structure, Lost in Shadow will have no trouble turning the heads of its Wii-only audience. Those two aspects are enough to make us take notice, but there’s even more mystery to this ambiguous tale – you can only see the main character’s shadow, not his actual body. We’re not sure how this intriguing feature will be implemented, but the premise alone is highly inventive. Can’t wait for more.
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