Tank Beat combines rolling combat action and real-time strategy command, dividing attention between the top screen's muddy 3D rendering and the touchscreen's rote 2D world of targeting, route management, and support direction. Draw a blue line from your tank's radar blip to a destination, sweep the stylus to change the view, blow enemies up with a tense tap of the corresponding red dot, and issue orders to companions. The elements are simple, and there might've been a decent game in there somewhere, but any potential enjoyment is squashed by the poor execution of every last element.
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