Can Scribblenauts Unmasked possibly contain every DC Comics-specific word there is? We'll be plenty impressed if it contains these 15...
The first Scribblenauts game to grace the 3DS now has a trailer. Check out all the creativity you can unleash on Nintendo's multidimensional portable platform...
It's unlikely that Professor Layton or Dr Kawashima would ever get in an actual proper fight that involved slapping and spitting. Neither of them seem like men of violence. However, they are involved in a fight more important and meaningful than any trading of fists and heavy blows in a dark alley - they are engaged in the fight to win a priceless Golden Joystick award.
It's a sad truth indeed that some terrible games in the past have actually had seriously solid ideas. A good idea does not automatically mean a good game, as demonstrated countless times by an industry that, more often than not, produces the very best products when creativity is all but bankrupt. A real shame, but that's the truth of the matter. Budget constraints, technological problems, or a simple case of being too ambitious for one's own good can all have an effect on a title, meaning that no matter how deep your narrative, unique your gimmicks, or breathtaking your vision, concept alone cannot save a game. With that wretched fact in mind, let's take a look at some examples of absolutely killer concepts that went wrong somewhere along the line and ended up as bad videogames...
Wow, has it been a year already? Yes, just 12 months ago we compiled a list of the most impressive DS games of 2008, to celebrate the games that pushed the envelope on the aging console. And 2009's been another big year for the two-screened behemoth: two new iterations of the hardware, DSi and DSi LL, were launched, so people could pick up their third version of the system.
If you’re like us, you have high hopes for Scribblenauts. This little DS game represents something revolutionary not just for the DS’s library, but also (we’re being serious) for videogames as a whole.
The end of summer means the beginning of the game season, and today is the last Friday before the game industry’s big holiday push. Publishers jam the fall with games to challenge the true worth of your credit card – a double dog dare in the uncertain economy of 2009.
See Keyboard Cat, teh ROFLCOPTER and watch a Giant Enemy Crab wreak havok in our video, and check out our hands-on preview of this extraordinary DS game
Contributors: Chris Antista, Charlie Barratt, Brett Elston, Matthew Keast, Shane Patterson, Mikel Reparaz Hundreds of games are released every year, then played and forgotten by the next. Only a dozen or so will be remembered a decade from now, and only a few of those will have any lasting impact on the medium as a whole. Which upcoming titles stand the best chance of leaving that meaningful mark?