Champions are made of more than mutant powers and godly origins. Join as we pay tribute to the average men and women who rose above great odds in our countdown of gaming's top everyman heroes...
Perhaps you’ve seen the Prey 2 live-action teaser that posted today? It’s pretty awesome, yet its live action “Cloverfield on a Plane” approach seems to be operating under the faulty assumption we can clearly remember the events of a game we played half a decade ago. To better serve this anxiously awaited sequel, we went ahead and spiced it up using one of the original Prey’s most iconic moments. Please people, “Don’t Fear the Reaper”
Unlike our beloved Duke, not all games wither and die when they get stuck in development limbo. While the majority of titles that undergo drastic changes or lengthy delays end up performing oral acts on donkey’s groins, some survive the pre-release purgatory smelling of roses. Well, more ‘gameplay that’s not shit’ than roses, really. So without furthing rambling, here’s a bunch of games that survived development hell and lived to be damn decent titles.
Videogame technology is evolving. Where animation for the Apple II’s Prince of Persia was achieved by the developer sticking a sheet of tracing paper over videos of his little brother performing acrobatics, we now have motion capture, destructible environments and specular reflection (whatever that means). Nevertheless, all the technological innovation in the world can’t save those games lacking that special something – good game design. Want a few examples? Read on...
Anyone want to take bets on how long Bioshock 2’s multiplayer will last? If a multiplayer mode isn’t hugely popular, it isn’t at all. They either prosper or die, especially on consoles, where the community that can develop around dedicated servers isn’t present.
Left 4 Dead 2, Modern Warfare 2, Assassin’s Creed 2, and Uncharted 2 made 2009 a year of epic sequels. Too bad none of the studios in this feature will be releasing any sequels, ever… at least not in their original forms. 2009, like 2008, was a rough economic year, and lead to the demise of multiple influential and promising developers.
The internet is often thought of as a well of information, but that’s a flawed metaphor. It’s much more like a worldwide network of networks, if you follow my logic. And as the internet ages, it’s becoming littered with servers, and those servers are becoming littered with old data.
Splinter Cell ConvictionSam Fisher’s gone through some midlife crisis-sized changes over the past couple of years. One minute he’s a tortured emo agent on the run, with as little respect for the law as he does for kept facial hair. The next he’s a malicious murderer, who makes Jack Bauer look like Jack Osborne. Above: From badly groomed to just plain badThe Conviction of 2007 has heavy influences from