By David Houghton,
By Connor Sheridan,
What's inside the cube is... a crummy commercial?
God game from Peter Molyneux studio 22Cans raises more than £450,000
Beware the plug-hole of death
22Cans founder says consoles must exceed user experiences offered by iPad
God game project from 22Cans asks for £450,000
Logic says it must be something like this...
By Matt Cundy,
Former Fable man is doing experiments
By Charlie Barratt,
Following a fresh look at the game, we’re warming up to Fable’s motion-sensing evolution… but not without some reservations
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