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All Nintendo Wii U articles on GamesRadar

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      NanoElite666
      Resistance 2 did not take a flogging for bringing the Chimera war to the Manchester Cathedral, unless said cathedral suddenly [...]
      Resistance 2 did not take a flogging for bringing the Chimera war to the Manchester Cathedral, unless said cathedral suddenly up and decided to relocate to the U.S. That was the first Resistance that took the flack using that location. Ya know, the one that took place in England.
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      makatak7 That's a picture of the New York Museum of Natural History!
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      Z-man427 I wish they had kept it as Killer Freaks from Outer Space. Zombies are so overdone and boring.
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      Rambo 11 Nintendo has already stolen Aliens, they will not have Dead Space!
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      Longnuts Not buying on any platform. This game does not need co op and will ruin the franchise.
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      Tjwoods18 CO-OP is always optional so how does it ruin the game?
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      andrew-herrera
      This article contains an error. You can obtain the star coin you couldn't reach with the Squirrel suit power-up. I [...]
      This article contains an error. You can obtain the star coin you couldn't reach with the Squirrel suit power-up. I know you didn't have the power up at the time when you were doing this, because you said you tried shaking, but it didn't give you any extra height. The squirrel suit gives you that extra height you said you couldn't get by performing the same action. The guy told you to have your friends help you because he obviously had no idea or just gave you the first thing that came into his head. This -is- a Mario game. You can do everything, and I mean everything, in single player without help from anyone else. Also, before you tell me "the easiest solution isn't suppose to be with help from a friend!", all I have to say is: Are you crazy? Are you telling me multiplayer is not suppose to make the game easier? That would be bad design. What's important is that it isn't impossible to get the same results of progress by yourself, and it clearly is not. By yourself should always be harder, but in multiplayer, teamwork should -naturally- make things easier in any game. It just sounds like, to me, that you simply could not do something, and the frustration with it spit out this highly questionable article. You are looking for excuses to be pissed or not like this game based off your incompetent playing with the demo.
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      GamesRadarJustinTowell
      No error. I said in the article that I may have missed the power-up to fly there. Even if I [...]
      No error. I said in the article that I may have missed the power-up to fly there. Even if I had flown there, I would have come away with the same impression. The levels we played here are clearly designed for play with multiple characters at once. The 'easy way out' is always an option - the option that Nintendo *wants* you to take. Nintendo wants you to play with friends, with this 'asymmetrical gaming', because that's the Wii U way. And you know what? That's OK! It's chaotic and full of triumphs and failures as you experience this vastly different experience together. But that's why you don't get the classic Mario feel from playing those same levels in single-player. From what we played, the game feels surprisingly empty and just not the same. Not the same as the multiplayer game (obviously) or as the super-tightly designed Mario games we're used to. So, like I say, no error.
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      andrew-herrera
      What makes you so sure these are even fully fledged levels? Skyward Sword had an entire sandbox area created specifically [...]
      What makes you so sure these are even fully fledged levels? Skyward Sword had an entire sandbox area created specifically to demo at an E3 that wasn't in the final game in the same way it was in the demo. For all we know, these levels won't even be in the final game at altogether. Not to mention they could be early levels, even if they do end up in the game. Secondly, I've watched gameplay footage in single player. It doesn't look as empty as you say it does compared to other Mario games, at least using early levels as a standard. All Mario games start off bare bones in design but continually get better. This is assuming these will even be actual levels in the final game at all. As I said, in general, it should always be easier in multiplayer when you're working together with friends. That is how it worked in New Super Mario Bros. Wii for a lot of star coins(too high up? Jump on a friends head!). It doesn't matter if the easy route is with friends when you aren't forced to play multiplayer, and again these levels could be early or nothing more than demo levels to start with. They also look normal for early levels anyway. I don't know about you, but to me the first couple levels in Mario games have always felt sort of shallow compared to what was ahead.
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      FierceDeity sweeeeet
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      IceBlueKirby
      I still need to finish Trine, so by the time I actually get around to doing that I'll probably have [...]
      I still need to finish Trine, so by the time I actually get around to doing that I'll probably have a Wii U, so I'll have to get this version.
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      LordHyper This, Scribblenauts Unlimited, and New Super Mario Bros Wii U has justified this system for me. *tears of joy*
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      bhaywardio
      Damn you Nintendo. Damn you. For years I have tried justifying not buying a Wii. Now, you come out with [...]
      Damn you Nintendo. Damn you. For years I have tried justifying not buying a Wii. Now, you come out with this game, one of my favorite gamecube titles. If they come out with a bigger, better roster, and manage to up the power of their graphics (for the more hardcore games). I'll miss Olimar, but if they manage to recapture the charm of the past 2 pikmins, they will have succeeded in my eyes. Better start saving up for a Wii U god dammit
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      Oshawott
      Was it just me, or did anyone else notice the winged, flying pink pikmin in the opening cinematic they had [...]
      Was it just me, or did anyone else notice the winged, flying pink pikmin in the opening cinematic they had before they showed the title.
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      alex-roy-bristol
      I personally love the character of Krystal. Not just because "hurr durr boobies!", but because she's pretty cool. Also I [...]
      I personally love the character of Krystal. Not just because "hurr durr boobies!", but because she's pretty cool. Also I LOVE her voice in SFA. Fan-fucking-tastic is what it is!
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      • 30 Stages – grouped on (1-2-3-3-3-3-3-3-3-3-2-1), like Starfox 64, so that to archive the final stage you have to [...]
      • 30 Stages – grouped on (1-2-3-3-3-3-3-3-3-3-2-1), like Starfox 64, so that to archive the final stage you have to pass to 11 stages. • 25 Stages using Arwing, 3 Stages using Landmaster and 2 using a Blue Marine. No foot mission for Star Fox Wii U • At least 1 alternative way on every stage (or almost all of them), like Starfox 64. • At least 7,5 to 9 hours of gameplay (15 min to 18 min per stage) • Improved Cutscenes • Difficult Boss • 3 different game modes (easy, normal, hard) • Local and Online multiplayer (free for all, teammates and co-op) • Up to 12 or 16 players and up to 3 different teammates. • Customizable Arwing • Bring back the on-rails levels and expand All-Range mode with bigger battles • Bonus stages, Boss Battle, Score Attack, Training mode, … Characters (Multiplayer mode) Star Wolf • Wolf O'Donnell • Leon Powalski • Pigma Dengar • Andrew Oikonny • Panther Caroso Star Fox • Fox McCloud • Peppy Hare • Slippy Toad • Falco Lombardi • Krystal Others • James McCloud • Bill Grey • Katt Monroe • Fara Phoenix • ROB • Marcus McCloud • Lucy Hare • Dash Bowman
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      Z-man427
      I loved the story in Assault. If they continued from the end of that game, I'd be happy. I wouldn't [...]
      I loved the story in Assault. If they continued from the end of that game, I'd be happy. I wouldn't mind on foot missions if they were handled right. Tighten up the aiming, give us a cover mechanic(without it being Gears), and no crazy "I got shot!" animation that kills your aiming. That was my main issue with Assault. The on foot missions were just poorly implemented. I'd like to see some pseudo-RTS style things. That could come between missions. Or it could be that when you choose not to go to a mission, you could drop in to an RTS type of thing, position the troops and let them at it. I just hope Star Fox Wii-U happens. With a better name.
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      miked00d
      Hold up, hold up guys. I know this is going to be shocking to a lot of you, but I'm [...]
      Hold up, hold up guys. I know this is going to be shocking to a lot of you, but I'm gonna call it - this is gonna suck.
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      birdman1041 Meh, I say. Meh.
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      Zeedar Ohh damnit. Kinect? It's gonna be horrible, isn't it?
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      shawksta
      Oh shit, I watched the trailer again and i noticed something interesting. In that soccer portion, when globox got hit [...]
      Oh shit, I watched the trailer again and i noticed something interesting. In that soccer portion, when globox got hit by the soccer ball, he literally TURNED INTO HIS RAYMAN ORIGINS STYLE. Thats interesting! Also, i think we may be a seeing what could make the Tablet Controller Nintendo's Cash Cow with that toy concept. What is it? Ill give you a hint. POKEMON
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      IceBlueKirby I can't wait to punch those fucking Rabbids.
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      pkozyra64 Was that the score to Back to the Future near the end?
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      RedOutlive.
      It's a bad name, unless they want to attrach the ones who were interested in the Wii. Same name will [...]
      It's a bad name, unless they want to attrach the ones who were interested in the Wii. Same name will just remind the ones who didn't like it of the waggle.
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      smashpro1 The Nintendo Police Noise.
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