I played the first one for a good 7-8 hours, and I just couldn't really get into it. It wasn't [...]
I played the first one for a good 7-8 hours, and I just couldn't really get into it. It wasn't bad; I just didn't like it all that much. I really, really can't stand Liam O'Brien's "Tough 'n' Gruff" voice (But that's just a personal issue), and I never really knew how to pull off the good combos. It just felt like the explanations on how to do things were poorly explained, and I often got stuck trying to figure out where to go or how to get there. I guess that's what has made me largely overlook Darksiders 2. I might look into it in the future when it comes down in price, and if I happen to actually finish the first one.
DS2 improves on everything in DS1, including the combat. It flows much better now. I have yet to get stuck [...]
DS2 improves on everything in DS1, including the combat. It flows much better now. I have yet to get stuck knowing where to go. It does that magic trick of being much more open but still providing focus. Do't let the faults of DS1 make you miss out
There is a god after all. After all this time I was really starting to doubt. Now all that's left [...]
There is a god after all. After all this time I was really starting to doubt. Now all that's left is Battlefront 3, and a hybrid of Company of Heroes and star wars RTS. Then I'll believe anything.
I'll be excited as long as this is a legit RTS. Sure I want multiplayer but I really want a [...]
I'll be excited as long as this is a legit RTS. Sure I want multiplayer but I really want a strong single player campaign as well. Companies have a habit of bringing back revered franchises but make them multiplayer only. Mechwarrior Online anyone?