But that's not to say that questing will be a grind. A shot of espresso has been injected into the game's combat system. With so many monsters on the screen, fighting is fast-paced, and looks more like Diablo II than your typical MMO, where you're locked in the usual I-swing-at-you-now-you-swing-at-me animations. "It doesn't take a minute to kill a monster. It takes a minute to kill 50..." continues Day as he planted an area-of-effect spell on top of a mass of monsters.
Instead of strictly sticking to monthly fees or micro-transactions, Sword of the New World's payment plan strikes a compromise between the two. A system where players can purchase virtual goods for real dollars will offset its lower-than-expected monthly fee of $8.95. Expect more news regarding Sword of the New World as its summer release draws nearer. In the meantime, click on the Images tab above for exclusive new screens of this pseudo-historical adventure.
Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.