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Supreme Commander review

The war on robotics

Pros

  • Huge sense of scale
  • More ambitious than most RTS's
  • Deep missions

Cons

  • So much to manage
  • Needs supercomputer to run
  • Landscapes a little bland

We’re turning the PC off now, just in case the sentient robots inside break out. Supreme Commander does funny things to your mind; its bombastic future-war could drive you to distraction. Or outright delusion.

Tonight was the last straw. We’re fairly certain the computer-controlled enemy commander just played a trick on us. The bait was a small group of light tanks leaving its base, as well asthe cover of its anti-air flak cannons. It was heading toward a remote resource point. We couldn’t sit back and ignore them.

On these battlefields, every scrap of metal and every power-plant matters. As soon as we felt safe, we ordered a fleet of gunships, the future-war equivalent of Apache helicopters, to take them out.

More Info

GenreStrategy
DescriptionDespite its slow pace and performance, Supreme Commander is advanced and spectacular.
PlatformXbox 360, PC
US censor ratingEveryone 10+
Release date23 June 2008 (US), 12 September 2008 (UK)