Super Swing Golf review

Polar bears, ninjas and anime sailors collide in the most realistic golf game ever

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If you don't have another person to play with, you may also want to avoid Super Swing Golf. The single player campaign, though extensive and rewarding to those with enough patience, will be extremely frustrating to everyone else. The computer-controlled opponents are merciless. They'll treat you like an old friend in the text-only match introductions (what, a Wii DVD can't store voice?), then completely wreck you on the holes. Even more maddening is that they'll toy with your emotions, hitting a terrible shot into the sand, and then pulling off an otherworldly chip shot to fully compensate for their earlier mistake.

Go online, you suggest? You can't. Yes, this game was adapted from a massively multiplayer online golf simulator and, no, it doesn't make any sense. But there you have it.

If you don't have another person to play with, you may also want to avoid Super Swing Golf. The single player campaign, though extensive and rewarding to those with enough patience, will be extremely frustrating to everyone else. The computer-controlled opponents are merciless. They'll treat you like an old friend in the text-only match introductions (what, a Wii DVD can't store voice?), then completely wreck you on the holes. Even more maddening is that they'll toy with your emotions, hitting a terrible shot into the sand, and then pulling off an otherworldly chip shot to fully compensate for their earlier mistake.

Go online, you suggest? You can't. Yes, this game was adapted from a massively multiplayer online golf simulator and, no, it doesn't make any sense. But there you have it.

If you do have some golf-loving friends or family, Super Swing Golf continues the short but already strong Wii tradition of excellent same-room multiplayer. You can pass one remote between four players for a full swinging party or, if everyone has their own remote, switch over to something really unique like Balloon Pop mode (one player attempts to hit balloons with their ball, while the others use their remotes to write on the screen or increase the wind).

If you do have some golf-loving friends or family, Super Swing Golf continues the short but already strong Wii tradition of excellent same-room multiplayer. You can pass one remote between four players for a full swinging party or, if everyone has their own remote, switch over to something really unique like Balloon Pop mode (one player attempts to hit balloons with their ball, while the others use their remotes to write on the screen or increase the wind).

More info

GenreSports
DescriptionA fun and deep golf game that transforms your Wii remote into a virtual club. Though the settings and characters are as fantastical as they come, the swing mechanics are convincingly realistic.
Platform"Wii"
US censor rating"Everyone 10+"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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Charlie Barratt
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