Super Meat Boy leaps past 1 million sales mark

Super Meat Boy has slipped, squished, and wall jumped his way past the million unit sales mark, according to his creators at Team Meat.

Today, the studio tweeted its protein packed hero launched past the milestone in December 2011, writing, “Fun Fact: Super Meat Boy past the million sales mark last month! PLATINUM BABY!”

Created by Team Meat's Edmund McMillen and Tommy Refenes, Super Meat Boy made its debut on the Xbox 360 in 2010 as part of a GameFeast XBLA promotion, and was later ported to PC and Mac. In the year and a half since its release, the squishy platformer has garnered considerable attention for the two-man studio, generating strong reviews, industry awards, numerous expansions, and even a Super Tofu Boy parody by People for the Ethical Treatment of Animals (aka PETA).

It's latest anniversary sale on Steam, and its appearance in the hugely popular Humble Indie Bundle 4, are likely what helped it slip through the million sales milestone.


  • jackthemenace - January 5, 2012 11:50 a.m.

    Finally! Good on them, they totally deserved it. I STILL haven't finished even the LIHGT world thanks to it's crushingly hard difficulty, but, after downloading Binding of Isaac earlier this week, I'm glad to see they haven't removed it. games today, I find, can be FAR too easy, except for things like Nightmare difficulty etc; which I never feel are fair or balanced. Team Meat have the balance just right, and they deserve every award they earn :D
  • KidKatana - January 4, 2012 1:10 a.m.

    Any chance of a PS3 release now?
  • comaqi - January 3, 2012 12:39 p.m.

    Good to see soul crushingly hard games don't deter people these days.
  • EwoksTasteLikeChicken - January 3, 2012 12:30 p.m.

    Very glad to see that indie devs can make it in today's market. Also can't wait to see what's next for Team Meat.

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