Street Fighter IV character profiles


The final boss of the original Street Fighter was scarred by Ryu’s brutal Dragon Punch. Exactly why that happened depends on which version of the story Capcom decide to adhere to on the day.

Defining move: Tiger Uppercut: Forward, Down, Down-forward + Punch

M. Bison

The former head of Shadoloo crime syndicate was overthrown at the end of Street Fighter II, but he’s back in a cloned body to remove Seth and reclaim his place at the top.

Defining move: Psycho Crusher: charge Back, then Forward + Punch


Based on famed mixed martial artist Fedor Emelianenko, Abel is yet another one of Street Fighter’s amnesiacs, but he recognises Guile’s Sonic Boom, so it’s a good start.

Defining move: Tornado Throw: Forward, Down-forward, Down, Down-back, Back + Punch


An American secret agent who enters the tournament for unknown reasons. Doesn’t get on with Chun Li. Tsch. Women, eh?

Defining move: Thunder Knuckle: Down, Down-back, Back + Punch

El Fuerte

Supposedly one of the game’s weakest characters, Fuerte is so fast and his moves so dramatic that he’s definitely one of the flashiest.

Defining move: Guacamole Leg Throw: Forward, Down, Down-forward + Punch


Quite possibly the ugliest character in Street Fighter history, Rufus is six hundred pounds of pure chip grease, but fights with a speedy kung fu style.

Defining move: Messiah Kick: Down, Down-forward, Forward + Kick  – three different strikes on light, medium, and fierce kicks


God, here we go. The last character to be announced for SFIV, Rose is an entity composed of the good parts of M. Bison’s soul, which he cast off in order to master his Psycho Power. Naturally.

Defining move: Soul Spark: Back, Down-back, Down, Down-forward, Forward + Punch


  • Fenix654 - January 17, 2009 6:08 p.m.

    Is seth playable in multiplayer? Because that would be kind of unfair...
  • ROBOKYLE - January 17, 2009 4:36 a.m.

    Don't get me wrong i like the list of characters but i still would have loved to see T.Hawk in the mix as well TENTH!!!!!!
  • Spike_the_Dogg - January 17, 2009 1:41 a.m.

    I can't wait fo this game it is going to be awesome. I also can't wait for the game with all the characters ever in it, maybe DLC though. Still, countin down the days. Oh yeah, NINTH!!!
  • Defguru7777 - January 15, 2009 2:58 a.m.

    I'm not a Street Fighter fan per se. I've watched the animated versions on Sci-Fi, but I haven't played any of the games. But this article really makes me want to play SFIV.
  • AyJay - January 15, 2009 2:48 a.m.

    dammit off by 23 secs
  • TrIp13G - January 15, 2009 2:46 a.m.

    Can't wait to unleash that old Fei Long fire, y'know?
  • lava_lamp - January 15, 2009 2:20 a.m.

    no chuck norris... aw
  • Major_Wuss - January 15, 2009 1:48 a.m.

    FIRST! Great article. I played Super Street Fighter II after hearing it on the podcast, and loved it. Cannot wait for it to come out!
  • oreomonkey - February 22, 2009 5:03 a.m.

    OMG TWELVTH!!!!!!!!! YES! i am AWESOME!!!!
  • apokolypsse - January 17, 2009 12:24 a.m.

    i wonder why they dont bring back (or redo) some of the other characters from the original street fighter like Lee in china or Geki and Retsu from Japan... or instead of Balrog bring back Mike (the one character that would break you with around 3-5 powerful punches but balance him out like they did with other characters from the first game) and Joe was a decent fighter too... i was happy to see Eagle and Birdie return in other SF titles but didnt understand the design disaster that Birdie became though... anyways enough nostalgia and all that, i can maybe hold out some hope on one of those aforementioned characters being apart of some future dlc... maybe even a hint at a crossover character from the SNK lot or perhaps even a new Rival Schools / Project Justice character like the arrival of Kyosuke in CvS2...
  • nudger - January 15, 2009 3:32 p.m.

    SEVENTH! See I can be a retard like some of the people commenting here too!
  • AyJay - January 15, 2009 2:46 a.m.

    THIRD! that artwork looks epic

Showing 1-12 of 12 comments

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