<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - Stormrise Articles</title><description></description><link>http://www.gamesradar.com/stormrise/articles/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Outdated game design we can&amp;#8217;t stand</title><description> 

In an industry where technology marches relentlessly forward, developers that don&amp;#8217;t adapt get left behind. A delicious new bit of tech comes along (like Rockstar&amp;#8217;s Euphoria physics) and immediately makes the old way (like bodies that tumble as Tetris blocks) look positively...</description><link>http://www.gamesradar.com/outdated-game-design-we-cant-stand/</link><pubDate>July 7, 2011, 7:37 p.m.</pubDate></item><item><title>Stormrise - hands-on</title><description>You might not realize it, but every real-time strategy game you&amp;#8217;ve played has been nothing more than prettied up chess. That&amp;#8217;s according to Vispi Bhopti, product manager for Sega and Creative Assembly&amp;#8217;s upcoming Stormrise. The current buzzword in gaming is...</description><link>http://www.gamesradar.com/stormrise-hands-on/</link><pubDate>Feb. 9, 2009, 7:47 p.m.</pubDate></item><item><title>Stormrise</title><description>While arguably best known for the epic strategy games in the Total War series on PC, Creative Assembly have always kept one hand on a joypad. Recently they&amp;#8217;ve decided to cut a bloody hole in our hearts with the grand-scale slasher Viking.</description><link>http://www.gamesradar.com/stormrise-10/</link><pubDate>Aug. 7, 2008, 3:46 p.m.</pubDate></item></channel></rss>
