Steel Horizons review

All the action without all those red and white pegs

GamesRadar+ Verdict

Pros

  • +

    Annexing ports

  • +

    Moving across the ocean via stylus

  • +

    Sinking ships

  • +

    tightly lipped

Cons

  • -

    The needless story

  • -

    Strategy at a snail's pace

  • -

    Indistinguishable sea vessels

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Training your brain is nice and all, but it’s a wonder that the Nintendo DS doesn’t receive more real-time strategy games. Making ample use of the touch screen could be the most optimal way to corral and deploy sentries this side of a mouse and keyboard. And for the most part, Steel Horizon puts it to good use, allowing you to traverse entire oceans as easily as you’d pick your nose. Selecting which aircraft carrier, submarine, destroyer, etc., is a breeze thanks to your trusty stylus and touch map.

More info

GenreStrategy
DescriptionThis sea-faring strategy game sinks itself with slow gameplay and a lousy plot. Go play Advance Wars instead.
Platform"PSP","DS"
US censor rating"Everyone 10+","Everyone 10+"
UK censor rating"12+","12+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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GamesRadarChrisAntista
I LIKE TO MAKE THE GAMESRAIDER!!!!!!!1