Star Wars: Republic Commando review

  • Gorgeous prequel visuals
  • Fantastic sound will rock your subwoofer
  • Be a Star Wars "badass"
  • Single-player campaign feels short
  • Weapons lack "oomph"
  • Tactical decisions are limited and linear

It's great that you can run and gun without too much squad-commanding hassle, but SW:RC's simplicity is its biggest problem. Gamers hoping to give their brain a workout will be disappointed - the tactical options are rudimentary and the weapon selection is poor. Certain enemies take hundreds of blaster shots to kill, while other levels feature endlessly regenerating baddies. But when everything clicks - when you've got the perfect crossfire set up or your plan goes exactly right - you feel like you're the toughest mothers in the universe. And that's what makes SW:RC worth playing.

More Info

Release date: Mar 01 2005 - Xbox, PC (US)
Available Platforms: Xbox, PC
Genre: Shooter
Published by: LucasArts
Developed by: LucasArts
ESRB Rating:
Teen: Blood and Gore, Violence


  • Rivenscry - December 22, 2010 4:22 p.m.

    Also, this is the first chance I've ever had to do this before... *takes deep breath* FFFFFFFFFIIIIIIIIIIIIIIIIIIIIRRRRRRRRRRRRRSSSSSSSSSSSSSSSSTTTTTTTTTTTTT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Hem, Sorry.
  • Rivenscry - December 22, 2010 4:21 p.m.

    Thanks once again for the great review, this review actually helped me decide to buy it, which I'm going to do now. That and it's only $5 on Steam, yay for Christmas (sales)!

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