Star Wars: Lethal Alliance review

  • Neat, you're a Twi'lek
  • Control's fine, overall
  • The graphics are okay
  • Easy as gutting a tauntaun
  • Not as innovative as it thinks
  • It's full price!

You've played as Jedi knights. You've played as droids. And now, you're gonna play as a Twi'lek. Yep, a smokin' member of Jabba's favorite race of slavegirls takes center stage in Star Wars: Lethal Alliance, the latest adventure in the now very extended Star Wars universe.

Lethal Alliance takes place shortly before Episode IV: A New Hope, and follows the travails of one Rianna Saren, a Twi'lek mercenary whose considerable talents are retained by a fledgling Rebel Alliance. With the help of a versatile combat droid named Zeeo, she'll take on increasingly dangerous missions until she receives her final task: obtaining the plans for the original Death Star. It's a decent premise that's not terribly interesting in the telling.

Lethal Alliance is a third-person shooter that really wants to be more innovative than it is. The big concept is that Rianna and Zeeo are partners and can combine their talents during battle. In practice, their combined powers aren't actually very special. For example, Zeeo can act as a reflective shield. Just because Rianna's shield has a proper name doesn't make using it particularly interesting. The same goes for their other maneuvers, such as a bullet-time dodge and a knockdown stun attack. This is renaming, not innovation.

Zeeo has a few non-combat abilities, but they add little to the experience. For example, you can use it to climb up special grapple points, which takes "zeeo" hand-eye coordination. You're essentially just watching Rianna perform a series of unlikely acrobatics. Give us some risk, please! Maybe a bit of danger? You can also unleash the droid into ducts to access computer ports; the only entertainment here comes from marveling at the ducts' lame, video gamey designs.

This leaves Lethal Alliance as a very typical, very easy, slightly sloppy Star Wars shooter. The targeting system is good once you get the hang of it... maybe too good. Shooting enemies is a snap, and so is dodging thanks to Rianna's talent for crazed flipping. Combined with a very strong shield, it's really pretty hard to die outside of the odd instant kill via pits. There's a basic ad-hoc multiplayer mode, but the gameplay mechanics aren't any more interesting than they are in single-player.

Star Wars: Lethal Alliance is the very definition of mediocre. The storyline isn't integral enough to the gameplay experience to really snag fans, and the gameplay won't do much for anyone else. It's cool to finally play a Twi'lek, but if Lethal Alliance is any indication, they should really stick to dancing.

More Info

Release date: Dec 07 2006 - PSP
Dec 12 2006 - DS (US)
Available Platforms: PSP, DS
Genre: Action
Published by: Ubisoft
Developed by: Ubisoft Casablanca, Ubisoft, Ubisoft Montreal
Franchise: Star Wars
ESRB Rating:
Teen: Fantasy Violence


Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000