Star Wars: Lethal Alliance review

  • Neat, you're a Twi'lek
  • Control's fine, overall
  • The graphics are okay
  • Easy as gutting a tauntaun
  • Not as innovative as it thinks
  • It's full price!

Zeeo has a few non-combat abilities, but they add little to the experience. For example, you can use it to climb up special grapple points, which takes "zeeo" hand-eye coordination. You're essentially just watching Rianna perform a series of unlikely acrobatics. Give us some risk, please! Maybe a bit of danger? You can also unleash the droid into ducts to access computer ports; the only entertainment here comes from marveling at the ducts' lame, video gamey designs.

This leaves Lethal Alliance as a very typical, very easy, slightly sloppy Star Wars shooter. The targeting system is good once you get the hang of it... maybe too good. Shooting enemies is a snap, and so is dodging thanks to Rianna's talent for crazed flipping. Combined with a very strong shield, it's really pretty hard to die outside of the odd instant kill via pits. There's a basic ad-hoc multiplayer mode, but the gameplay mechanics aren't any more interesting than they are in single-player.

More Info

Release date: Dec 07 2006 - PSP
Dec 12 2006 - DS (US)
Available Platforms: PSP, DS
Genre: Action
Published by: Ubisoft
Developed by: Ubisoft Casablanca, Ubisoft, Ubisoft Montreal
Franchise: Star Wars
ESRB Rating:
Teen: Fantasy Violence


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