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Simply calling it a great mulitplayer experience would be neglecting the over-the-top fan service found within that'll make any Star Wars fan giddy. Whether dicing up fools as Yoda or soaring through the remains of Alderaan in Boba Fett's Slave I, there's very little here for a fan to bitch about. Even the fishy-faced Admiral Ackbar is playable, for Force-sakes!
Plus, the single-player campaign offers a captivating story through a series of mission-based goals. Told in lusciously animated flashbacks set during the Original Trilogy, Col Serra sings the untold song of the Renegade Squadron, a ragtag outfit assembled by one Han Solo that fought all the battles behind the scenes.
Above: Vader has the flag!
If you're still obstinately willing to put off playing human opponents, there's a also a turn-based, strategic way to play in Galactic Conquest mode, where battles unfold in between the taking of planets in four phases. Because it's not all about mere base-capturing.
The new Hero Capture the Flag mode is sure to delight anyone who used to sleep on bedsheets adorned with the Millennium Falcon. Instead of a stationary base, your favorite Jedi act as roving flag bases. And just so you know the prequel fans won't be left out, the "bases" in a match of ours took the form of Mace Windu and Count Dooku. Even though armed with only a lightsaber (understatement?), these deadly space-ninjas can cut down large swaths of oncomers while taking far more damage than the average soldier.
We can't think of another occasion where a license has provided such a rewarding variation on a classic theme, so hats off to aptly named developer Rebellion.
|Expected release date:||
10/09/2007 (PSP) UK
Autumn 2007 (PSP)
|Developed by:||Free Radical, Rebellion|
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