The franchise may be (ahem) a logical choice for the massively-multiplayer treatment, yet the makers of Star Trek: Online have so far avoided the interminable hype machine - perhaps aware of how bluff and bluster can only end in disappointment (e.g. Star Wars: Galaxies). Still, the fabric for a fulfilling Starfleet jaunt is certainly here: nine playable races, all manner of starships and stations, crew-based ship-on-ship combat and many, many planets for you to beam down onto for tricordering and Prime Directive-ignoring.
Kicking off in a time of relative peace 25 years after the dullness of Star Trek: Nemesis, the game looks set to feature all the expected villains, plus a brand-new enemy from the Beta Quadrant. Can a new challenger emerge in the wake of Star Trek: Legacy? Perpetual Entertainment isn’t making a fuss just yet - but they certainly exude an aura of quiet confidence.