"It is the freedom that provides a platform for a game you cannot play the same way twice."
A "vast territory and huge world" has been created to accommodate this freedom, a world "populated by a variety of creatures impacted by bizarre and unknown laws, bearing both peril and glory," adds Yavorsksy. We can't wait to sling on a Geiger counter and stalk into the finished game. And that's now only days away.
Read part one of the interview in full by clicking here.
March 12, 2007
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